I have added the announcement to the News section on pygame.org. Thanks,
Michael.

Jason

On Wed, Oct 29, 2014 at 9:44 PM, Michael Dale Long <ml...@digitalbytes.net>
wrote:

> Hello,
>
> This is more PySDL2 related news than it is PyGame related, but this list
> seems to be the best place to post it.  I've created a simple
> OpenGL/SDL2-based render library called SplatGL.  SplatGL is written in C,
> and also provides Python bindings, which rely on marcusva's PySDL2
> bindings.  It is still early in development, however it is already usable
> for the basic needs of sprite and tile-based games.  I have made it
> available on Github under the zlib license.  I'm looking for early adopters
> to try it out and provide feedback and contributions to the project.
>
> You can find more information here:
>
> Announcement:  http://digitalbytes.net/announcing-splatgl/
> Github repository:  http://github.com/nikarul/splatgl/
>
>   -Michael
>
>

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