Re: [pygame] BUG: Segfault when rotating a HWSURFACE

2007-05-16 Thread John Popplewell
On Wed, May 16, 2007 at 11:19:01AM +1000, René Dudfield wrote: Thanks John. There's been a bunch more cleanups because of the new gcc warning flags Marcus added. He's gone through and fixed a few things because of those warnings... I think these warnings should show up the problem you

Re: [pygame] BUG: Segfault when rotating a HWSURFACE

2007-05-15 Thread René Dudfield
Thanks John, and John. Committed revision 1004. On 5/15/07, John Popplewell [EMAIL PROTECTED] wrote: On Mon, May 14, 2007 at 02:52:38PM -0600, John Krukoff wrote: import sys, pygame pygame.init( ) screen = pygame.display.set_mode( ( 640, 480 ), pygame.HWSURFACE | pygame.DOUBLEBUF |

Re: [pygame] BUG: Segfault when rotating a HWSURFACE

2007-05-14 Thread John Popplewell
On Mon, May 14, 2007 at 02:52:38PM -0600, John Krukoff wrote: import sys, pygame pygame.init( ) screen = pygame.display.set_mode( ( 640, 480 ), pygame.HWSURFACE | pygame.DOUBLEBUF | pygame.FULLSCREEN ) hwSurface = pygame.surface.Surface( ( 64, 64 ), pygame.HWSURFACE ) hwSurface.fill( ( 0,

Re: [pygame] BUG: Segfault when rotating a HWSURFACE

2007-05-12 Thread Rikard Bosnjakovic
On 5/10/07, John Krukoff [EMAIL PROTECTED] wrote: Is this a known problem? Unheard of. Please provide shortest possible sample code to reproduce the error. -- - Rikard - http://bos.hack.org/cv/

[pygame] BUG: Segfault when rotating a HWSURFACE

2007-05-09 Thread John Krukoff
So, I get this segfault error whenever I try to call pygame.transform.rotate on a hardware surface: Fatal Python error: (pygame parachute) Segmentation Fault This application has requested the Runtime to terminate it in an unusual way. Please contact the application's support team for