Re: [pygame] BUG: audio channels reversed in 8-bit

2008-03-05 Thread René Dudfield
Hi, I've added a work around in subversion r1143. So it works correctly now... I'm 99% sure this is a bug in SDL_mixer, so a proper fix needs to go in there. Need to report it to the SDL bug tracker. On Mon, Jun 18, 2007 at 9:08 AM, Will McGugan [EMAIL PROTECTED] wrote: René Dudfield

[pygame] BUG: audio channels reversed in 8-bit

2007-06-17 Thread Will McGugan
Hi, If I initialise the pygame.mixer for an 8-bit sample size, then the left / right channels are reversed - compared to 16-bit. Tested on Win2K, Python 2.4 Regards, Will McGugan

Re: [pygame] BUG: audio channels reversed in 8-bit

2007-06-17 Thread Will McGugan
René Dudfield wrote: weirdness... do you have a little example? Sure. This is the script that I discovered it in. Just change the 16 to 8 in the call to pre_init.. http://www.willmcgugan.com/files/bouncey.zip Will