I created an Issue:
https://bitbucket.org/pygame/pygame/issue/234
On 12/02/15 11:02, Florian Krause wrote:
Hi there,
I think I found another bug. When drawing a cross, defined as:
pygame.draw.polygon(screen, [255,0,0], [[11, 0], [11, 9], [20, 9], [20, 11],
[11, 11], [11, 20], [9, 20], [9, 11
this should be cross referenced
:)
On Thu, Feb 12, 2015 at 4:32 PM, Florian Krause wrote:
> Hi there,
>
> I think I found another bug. When drawing a cross, defined as:
>
> pygame.draw.polygon(screen, [255,0,0], [[11, 0], [11, 9], [20, 9], [20,
> 11], [11, 11], [11, 20], [9, 20], [9, 11], [
Hi there,
I think I found another bug. When drawing a cross, defined as:
pygame.draw.polygon(screen, [255,0,0], [[11, 0], [11, 9], [20, 9], [20,
11], [11, 11], [11, 20], [9, 20], [9, 11], [0, 11], [0, 9], [9, 9], [9,
0]], 0)
the result will show a cross with 2 pixel thickness in the vertical
dir