Re: [pygame] Cairo + SDL

2009-05-05 Thread Yanom Mobis
the website wasn't helpfull... --- On Mon, 5/4/09, Marius Gedminas wrote: From: Marius Gedminas Subject: Re: [pygame] Cairo + SDL To: pygame-users@seul.org Date: Monday, May 4, 2009, 6:59 PM -Inline Attachment Follows- On Sun, 5/3/09, Marius Gedminas wrote: > On Sun, May

Re: [pygame] Cairo + SDL

2009-05-04 Thread Marius Gedminas
On Sun, 5/3/09, Marius Gedminas wrote: > On Sun, May 03, 2009 at 07:32:39AM -0700, Yanom Mobis wrote: > > Is cairo used for game programming? > > There are a few games using Cairo: > http://lists.cairographics.org/archives/cairo/2006-May/007032.html > > It was not designed specifically for games

Re: [pygame] Cairo + SDL

2009-05-04 Thread Yanom Mobis
so does it have support for collision detection, load images onto the screen, mouse input, etc? --- On Sun, 5/3/09, Marius Gedminas wrote: From: Marius Gedminas Subject: Re: [pygame] Cairo + SDL To: pygame-users@seul.org Date: Sunday, May 3, 2009, 4:14 PM -Inline Attachment Follows

Re: [pygame] Cairo + SDL

2009-05-03 Thread Marius Gedminas
On Sun, May 03, 2009 at 07:32:39AM -0700, Yanom Mobis wrote: > Is cairo used for game programming? There are a few games using Cairo: http://lists.cairographics.org/archives/cairo/2006-May/007032.html It was not designed specifically for games, though, unlike SDL. Marius Gedminas -- We don't ca

Re: [pygame] Cairo + SDL

2009-05-03 Thread Yanom Mobis
Is cairo used for game programming? --- On Sat, 5/2/09, Chris McCormick wrote: From: Chris McCormick Subject: [pygame] Cairo + SDL To: pygame-users@seul.org Date: Saturday, May 2, 2009, 12:16 PM -Inline Attachment Follows- Hi all, Recently there was some talk of doing vector

Re: [pygame] Cairo + SDL

2009-05-02 Thread Brian Fisher
I'm pretty sure pycairo and pygame are already interoperable: http://www.pjblog.net/index.php?post/2006/06/23/144-using-pycairo-with-pygame-surface I think you may also be able to do something like this to do pretty much exactly what that page you linked to does: -- width = 100 height

[pygame] Cairo + SDL

2009-05-02 Thread Chris McCormick
Hi all, Recently there was some talk of doing vector graphics in Pygame. Since this is a subject that is dear to me, I thought I'd ask how hard it would be to incorporate something like this into Pygame: I realise this probably implies a large amount of work, but