On Mon, May 18, 2009 at 5:34 PM, René Dudfield wrote:
>
>
> We can't decide on a final API at this point. Better to wait until we find
> out what each one can do. Marking it final before getting into the
> implementation won't work.
>
> It's definitely time to discuss the API, just not marking i
On Tue, May 19, 2009 at 5:26 AM, Nirav Patel wrote:
> Hello all,
>
> With 1.9 coming out soon, I think it is best that we decide on a final
> API for the camera module to use going forward. The current module
> was designed largely for v4l2 on low performance fixed point CPUs, and
> the API refl
Hello Nirav,
For #1, I can say that YUV colorspace is much faster than RGB to
upload to the graphic card when using OpenGL. If for now it is only
RGB that is implemented, it would surely be nice to have the
possibilty to use YUV directly in a near future.
For #2, on Mac OS X, there is at least th
Hello all,
With 1.9 coming out soon, I think it is best that we decide on a final
API for the camera module to use going forward. The current module
was designed largely for v4l2 on low performance fixed point CPUs, and
the API reflects that. With OS X support coming this summer from
Werner, and