Re: [pygame] Compilation

2012-02-19 Thread Russell Owen
I believe it builds a drag and drop app and is old tech. Py2app and bdist_mpkg are the modern ways to package Mac distorts (the latter for binary installers such as pygame). What is the state of 1.9.2? I'm willing to try a binary distro when folks think it is time (though w/out pymidi alas sinc

Re: [pygame] Compilation

2012-02-19 Thread Zack Baker
Ok by three way I downloaded python 2.7.2 from pygame.org and whnen downloaded had another application other than idle called 'build applet' with what looks like a python script going through a scanner and an application coming out on the other side(that is the icon) yet ive googled it and I can

Re: [pygame] Compilation

2012-02-19 Thread Zack Baker
Ok by the way -Zack On Feb 18, 2012, at 8:32 AM, Enrico Kochon wrote: > If Zack gets Pyinstaller to run on MacOs, this will be great! > > Struggling with py2app to the point were it run, was kind of driving me mad. > > > Best regards > > Enno > > > > Am 18.02.2012 um 11:32 schrieb Sam B

Re: [pygame] Compilation

2012-02-18 Thread Zack Baker
Thank you all do much. I will try these today and report back -Zack On Feb 18, 2012, at 8:32 AM, Enrico Kochon wrote: > If Zack gets Pyinstaller to run on MacOs, this will be great! > > Struggling with py2app to the point were it run, was kind of driving me mad. > > > Best regards > > Enno

Re: [pygame] Compilation

2012-02-18 Thread Enrico Kochon
If Zack gets Pyinstaller to run on MacOs, this will be great! Struggling with py2app to the point were it run, was kind of driving me mad. Best regards Enno Am 18.02.2012 um 11:32 schrieb Sam Bull: > On Fri, 2012-02-17 at 16:44 -0500, Zack Baker wrote: >> So could you just resend an email w

Re: [pygame] Compilation

2012-02-18 Thread Sam Bull
On Fri, 2012-02-17 at 16:44 -0500, Zack Baker wrote: > So could you just resend an email with the command exactly how it would as > oppear because that looks a littled funky. Let's assume that the game is > called helloworld.py and put it in the trunk folder or wherever. Thank you! OK, if Pyins

Re: [pygame] Compilation

2012-02-18 Thread Enrico Kochon
Baker > Sent: Friday, February 17, 2012 4:44 PM > To: pygame-users@seul.org > Cc: pygame-users@seul.org > Subject: Re: [pygame] Compilation > > So could you just resend an email with the command exactly how it would as > oppear because that looks a littled funky. Let's ass

Re: [pygame] Compilation

2012-02-17 Thread Andrew Godfroy
n Creation Tool" or something similar -Original Message- From: Julian Marchant Sent: Friday, February 17, 2012 6:37 PM To: pygame-users@seul.org Subject: Re: [pygame] Compilation The link you gave just gives instructions on how to use a combination of cx_Freeze (which is great

Re: [pygame] Compilation

2012-02-17 Thread Julian Marchant
Godfroy wrote: > From: Andrew Godfroy > Subject: Re: [pygame] Compilation > To: pygame-users@seul.org > Date: Friday, February 17, 2012, 10:41 PM > Hey, Try this: > http://cs.simpson.edu/?q=make_an_installer_for_your_python_program > > I use it for all my programs whe

Re: [pygame] Compilation

2012-02-17 Thread Andrew Godfroy
found that is still being supported. -Original Message- From: Zack Baker Sent: Friday, February 17, 2012 4:44 PM To: pygame-users@seul.org Cc: pygame-users@seul.org Subject: Re: [pygame] Compilation So could you just resend an email with the command exactly how it would as oppear because

Re: [pygame] Compilation

2012-02-17 Thread Zack Baker
So could you just resend an email with the command exactly how it would as oppear because that looks a littled funky. Let's assume that the game is called helloworld.py and put it in the trunk folder or wherever. Thank you! -Zack On Feb 17, 2012, at 4:17 PM, Sam Bull wrote: > On Thu, 2012-02

Re: [pygame] Compilation

2012-02-17 Thread Sam Bull
On Thu, 2012-02-16 at 18:52 -0700, Ian Mallett wrote: > I am unaware of any other binary distribution techniques for Python on > Mac other than py2app. [Sent from wrong address, so re-posting] Pyinstaller? It claims to be cross-platform. It's also the only one that I've managed to get working wi

Re: [pygame] Compilation

2012-02-17 Thread Zack Baker
t: Thursday, February 16, 2012 7:50 PM > Subject: [pygame] Compilation > > > I have a Mac with pygame 2.7.2 and pygasme 1.9.1. Is it possiblerr for me to > 'compile' my 2d game for distribution. BTW py2app has not really worked for > me. Are there any alternatives? > -Zack >

Re: [pygame] Compilation

2012-02-17 Thread Jason M. Marshall
PyInstaller supposedly suports Mac OS X now, but I haven't tried it yet. http://www.pyinstaller.org/ From: Zack Baker To: Pygame Sent: Thursday, February 16, 2012 7:50 PM Subject: [pygame] Compilation I have a Mac with pygame 2.7.2 and pygasme 1.9.1. Is it possiblerr for me to 'c

Re: [pygame] Compilation

2012-02-16 Thread Julian Marchant
I use cx_Freeze for packaging up EXEs and Linux binaries. I don't have a Mac, so I don't know how well it works with them, but it's supposed to be cross-platform. --- On Fri, 2/17/12, Zack Baker wrote: > From: Zack Baker > Subject: [pygame] Compilation > To:

Re: [pygame] Compilation

2012-02-16 Thread Ian Mallett
On Thu, Feb 16, 2012 at 6:50 PM, Zack Baker wrote: > > I have a Mac with pygame 2.7.2 and pygasme 1.9.1. Is it possiblerr for me > to 'compile' my 2d game for distribution. BTW py2app has not really worked > for me. Are there any alternatives? > -Zack I am unaware of any other binary distributio

[pygame] Compilation

2012-02-16 Thread Zack Baker
I have a Mac with pygame 2.7.2 and pygasme 1.9.1. Is it possiblerr for me to 'compile' my 2d game for distribution. BTW py2app has not really worked for me. Are there any alternatives? -Zack

Re: [pygame] Help with pygame compilation

2010-12-21 Thread A BC
On Tue, Dec 21, 2010 at 7:29 PM, Christoph Gohlke wrote: > pygame-1.9.2pre installers for Python 2.7 are available at < > http://www.lfd.uci.edu/~gohlke/pythonlibs/#pygame> > > Oh, shame on me Thank you sincerely !

Re: [pygame] Help with pygame compilation

2010-12-21 Thread Christoph Gohlke
On 12/21/2010 10:22 AM, A BC wrote: Hi everyone, Please correct me if I am not on the right list, or if my question is misplaced, or if the subject is not well chosen. Here is my issue : - Running on a 32bits Win7 with Python 2.7 and VC++ 9.0 - Setup.py crashes when it is to compile transfor

[pygame] Help with pygame compilation

2010-12-21 Thread A BC
Hi everyone, Please correct me if I am not on the right list, or if my question is misplaced, or if the subject is not well chosen. Here is my issue : - Running on a 32bits Win7 with Python 2.7 and VC++ 9.0 - Setup.py crashes when it is to compile transform.lib : linking does not find scale_mmx.