Hey Nate
I applied your solution and it worked for me :) Thanks a lot :)
Thanks to everybody else too :)
Regards
Ankur Aggarwal
On Fri, Jan 13, 2012 at 2:15 AM, Zack Baker zbaker1...@gmail.com wrote:
Sorry nevermind. Saw your next email
On Jan 12, 2012, at 12:35 PM, ANKUR AGGARWAL wrote:
import pygame
from pygame.locals import *
import random
pygame.init()
screen=pygame.display.set_mode((640,480),0,24)
pygame.display.set_caption(Hit The Stone)
background=pygame.Surface(screen.get_size())
background=background.convert()
screen.blit(background,(0,0))
class
Hey could you add a zip of the pictures, i would be greatful
On Jan 12, 2012, at 1:10 PM, Henrique Nakashima wrote:
Inside the while 1 loop, add a call to clock.tick(60). This will prevent the
loop from running more than once every 1/60 second.
On Thu, Jan 12, 2012 at 15:35, ANKUR AGGARWAL
Sorry nevermind. Saw your next email
On Jan 12, 2012, at 12:35 PM, ANKUR AGGARWAL wrote:
In the last code provided I messed up the Bullet Class Code. Apologies for
that. Below is my code :
import pygame
from pygame.locals import *
import random
import time
pygame.init()