Re: [pygame] Fonts

2013-02-24 Thread Myles Broomes
I moved it over to the same folder that my program is in and it worked, thanks for your advice. From: Christopher Night Sent: Sunday, February 24, 2013 8:22 PM To: pygame-users@seul.org Subject: Re: [pygame] Fonts Do os.path.exists(filename) to make sure the file exists. It could be your

Re: [pygame] Fonts

2013-02-24 Thread Myles Broomes
Ah, tried that and it worked, thanks. I was putting it in the pygame folder as thats where one of the default fonts (free sans bold) was. From: Ian Mallett Sent: Sunday, February 24, 2013 8:25 PM To: pygame-users@seul.org Subject: Re: [pygame] Fonts Put it into some data folder relative to

Re: [pygame] Fonts

2013-02-24 Thread Elias Benevedes
To me, it sounds like the file doesn't have the correct format. Are you sure its right? On Sun, Feb 24, 2013 at 12:25 PM, Ian Mallett wrote: > Put it into some data folder relative to your project, not inside the > PyGame system folder. > -- "The validity of internet quotes are getting sket

Re: [pygame] Fonts

2013-02-24 Thread Ian Mallett
Put it into some data folder relative to your project, not inside the PyGame system folder.

Re: [pygame] Fonts

2013-02-24 Thread Christopher Night
Do os.path.exists(filename) to make sure the file exists. It could be your working directory is wrong, or the capitalization doesn't match. -Christopher On Sun, Feb 24, 2013 at 2:45 PM, myles broomes wrote: > Hi, > I loaded a .ttf file into the pygame folder but I can't use it in pygame. > The

[pygame] Fonts

2013-02-24 Thread myles broomes
Hi,I loaded a .ttf file into the pygame folder but I can't use it in pygame. The font is 'baroquescript' and the error I get is as follows: 'IOError: unable to read font file 'baroquescript.ttf'. As far as I know, I've put the file in the right place but what am I doing wrong? Thanks in advance

Re: [pygame] Fonts

2006-11-10 Thread Richard Jones
On Saturday 11 November 2006 02:23, Chris Smith wrote: > I grabbed mine (Vera) from an ubuntu install disc, although I must say I'm > a tiny bit unsure about the legal status (although it's in debian as well, > so must be fairly liberal) Bitstream Vera font set: http://www.gnome.org/fonts/ "The

Re: [pygame] Fonts

2006-11-10 Thread Chris Smith
I grabbed mine (Vera) from an ubuntu install disc, although I must say I'm a tiny bit unsure about the legal status (although it's in debian as well, so must be fairly liberal)On 11/10/06, Kris Schnee <[EMAIL PROTECTED]> wrote: I was looking up fonts that I could use in Pygame projects, and found

[pygame] Fonts

2006-11-10 Thread Kris Schnee
I was looking up fonts that I could use in Pygame projects, and found a couple of sites that could be useful: http://www.blambot.com/ http://www.1001freefonts.com/ The first one has "free" fonts marked as being offered for independent comic creators, as opposed to use by DC and Marvel. I sent