Dunno, could be... Is there anything around? Good link?
Am 13.12.2006 um 01:15 schrieb JoN:
Psyco ?
Quoting Farai Aschwanden <[EMAIL PROTECTED]>:
I cant remember where I heard/read that. It was a speech about a
project that would allow to bind/compile Python code and the big
thing was to o
Psyco ?
Quoting Farai Aschwanden <[EMAIL PROTECTED]>:
> I cant remember where I heard/read that. It was a speech about a
> project that would allow to bind/compile Python code and the big
> thing was to optimize it to make it faster running. With the
> disadvantage to bind it on a OS after
Marius Gedminas wrote:
I think you mean .pyc (or .pyo) rather than .pyd (which is used for DLLs
used as Python extension modules on Windows).
I've heard that it is pretty easy to decompile them back into .py files.
You could compile them with Pyrex, and then you
really would have .pyd files (o
On Tue, Dec 12, 2006 at 01:19:42PM -0800, Brian Fisher wrote:
> On 12/12/06, Bob the Hamster wrote:
> >> You can easily make a tarball containing your .pyd files and not your
> >> .py source code, and sell that to Linux users.
> >
> I always think of packaging a game as finding the dependencies and
I cant remember where I heard/read that. It was a speech about a
project that would allow to bind/compile Python code and the big
thing was to optimize it to make it faster running. With the
disadvantage to bind it on a OS after compiling it. Does anyone know
about such a proejct?
Farai
On 12/12/06, Bob the Hamster wrote:
> You can easily make a tarball containing your .pyd files and not your
> .py source code, and sell that to Linux users.
I always think of packaging a game as finding the dependencies and
specific versions of components I tested with and distributing those
al
On Tue, Dec 12, 2006 at 10:49:33PM +0200, Marius Gedminas wrote:
> On Tue, Dec 12, 2006 at 11:27:04AM -0800, Bob the Hamster wrote:
> > On 12/9/06, Phil Hassey <[EMAIL PROTECTED]> wrote:
> > >Richard,
> > >
> > >I think it might work in wine, but I don't know for sure ...
> > >
> > >Is there a "py2
On Tue, Dec 12, 2006 at 11:27:04AM -0800, Bob the Hamster wrote:
> On 12/9/06, Phil Hassey <[EMAIL PROTECTED]> wrote:
> >Richard,
> >
> >I think it might work in wine, but I don't know for sure ...
> >
> >Is there a "py2exe" out there for linux stuff? If there was, I might be
> >able to put toget
On 12/9/06, Phil Hassey <[EMAIL PROTECTED]> wrote:
Richard,
I think it might work in wine, but I don't know for sure ...
Is there a "py2exe" out there for linux stuff? If there was, I might be
able to put together a linux package of it.
Phil
There is a common misconception among developers
I haven't used the Freeze that comes with python, I think cx_freeze is more
comparable to py2exe. It's surely not the same as Freeze. Try them both
out and choose the one that fits your project the best :)
I've only played through the tutorial of Galcon, I am too afraid to go on
though lol. I
Hello Phil
Was testing now the released OSX version. Works great now, so tnx for
supporting the Mac. ;)
The game is highly addictive but that is knocked out by the high
difficulty. :/
Maybe Im doing something wrong or its just that difficult (erm, Im
playing it in *cough* easy mode *cough*)
On Monday 11 December 2006 02:59, Phil Hassey wrote:
> I hope to have a OSX PPC version up pretty soon. Check back in maybe a
> week.
Congrats on the OSX release - works fine on my MacBook Pro too!
My friend Anthony (Baxter) says that Freeze is pretty solid:
http://wiki.python.org/moin/Freez
I use cx_Freeze for linux: http://www.cxtools.net/default.aspx?nav=cxfrlb
Congrats on your first for-profit game Phil hassey, you are a standout in
every contest, you deserve to succeed.
It's looking a lot better since the contest version.
On 09/12/06, Phil Hassey <[EMAIL PROTECTED]> wrote:
Richard,
I think it might work in wine, but I don't know for sure ...
It works under cedega but anything above easy seems to be impossible.
Is there a "py2exe" out there for linux stuff? If there was, I might be
able to put together a
Richard,
I think it might work in wine, but I don't know for sure ...
Is there a "py2exe" out there for linux stuff? If there was, I might be able
to put together a linux package of it.
Phil
Richard Jones <[EMAIL PROTECTED]> wrote: On Sunday 10 December 2006 05:25, Phil
Hassey wrote:
> Hope
On Sunday 10 December 2006 05:25, Phil Hassey wrote:
> Hope you all enjoy it!
I checked out the website yesterday, it looks cool. Any chance I'll be able to
play it? (in Linux)
The LD48 version doesn't work in Linux.
Richard
ps. for everyone else, the website to get it is:
http://www.
Hey,
I've just released my first "commercial" pygame game today. Here's the
description I put on the pygame website:
Galcon was originally created for the April 2006 Ludum Dare competition. It won
the contest with first places in four categories and second place in the fifth.
The game was devel
17 matches
Mail list logo