On, Thu Oct 04, 2007, Miriam English wrote:
Hi Clare,
I have been offline for a bit pulling my computer apart to do some repairs
so I've come in on the thread a bit late.
Ignore the cute comments about people decrying programming without
programming. I doubt those people still program
: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andre Roberge
Sent: Wednesday, October 03, 2007 9:23 PM
To: pygame-users@seul.org
Subject: Re: [pygame] Introduction + call to join project for creating game
frameworks
On 10/3/07, Ian Mallett [EMAIL PROTECTED] wrote:
There's
Ian Mallett wrote:
On 10/3/07, *Andre Roberge* [EMAIL PROTECTED]
mailto:[EMAIL PROTECTED] wrote:
I can't pretend to speak for Clare... but I think the idea is to
give the students a sense of accomplishment within a short time
frame. Writing a game from scratch can be a daunting
Hi Clare,
I have been offline for a bit pulling my computer apart to do some
repairs so I've come in on the thread a bit late.
Ignore the cute comments about people decrying programming without
programming. I doubt those people still program by loading memory
locations with binary numbers
On Thu, Oct 04, 2007 at 11:03:29PM +1000, Miriam English wrote:
Ignore the cute comments about people decrying programming without
programming. I doubt those people still program by loading memory
locations with binary numbers of assembly codes (like I used to) -- they
take the easy way
On, Tue Oct 02, 2007, Clare Richardson wrote:
[...]
We have an IMMEDIATE need to create game frameworks on top of Pygame for
several game genres (maze game, adventure game, arcade game, etc) that
can be easily used by budding programmers creating their first Pygame
project. Over 90% of our
Jack Nutting wrote:
On 10/3/07, Marcus von Appen [EMAIL PROTECTED] wrote:
Just to get it right: you want the girls to create games by not
programming them, because they do not have any interest in programming.
Wouldn't it be better to change the orientation of the project then?
Encouraging
: [pygame] Introduction + call to join project for creating
game frameworks
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Ian Mallett wrote:
Pygame is a wrapper for it that grants easy access to graphics,
and thus enables fast development of games. In short, it is the
library you're looking
; emphasis is on speed and accuracy
-- Clare
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Ethan Glasser-Camp
Sent: Tuesday, October 02, 2007 5:06 PM
To: pygame-users@seul.org
Subject: Re: [pygame] Introduction + call to join project for creating
game
Michael George wrote:
You might have your students look at the pyweek entries
(http://pyweek.org) since they were written in a week they should have
manageably small codebases, and they cover a wide variety of game genres.
On the other hand, since they were written in a week,
they mightn't be
There's the tutorials...
Since you know Pygame, why can't you just tech them?
Ian
teach
On 10/3/07, Ian Mallett [EMAIL PROTECTED] wrote:
There's the tutorials...
Since you know Pygame, why can't you just tech them?
Ian
I can't pretend to speak for Clare... but I think the idea is to give the
students a sense of accomplishment within a short time frame. Writing a
game from
On 10/3/07, Andre Roberge [EMAIL PROTECTED] wrote:
I can't pretend to speak for Clare... but I think the idea is to give the
students a sense of accomplishment within a short time frame. Writing a
game from scratch can be a daunting proposition - something near impossible
to have a bunch of
Hello all,
I'm new to this list, so I'll introduce myself. I'm currently working on
Project IT Girl, a program that teaches 60 high school girls in Austin,
Texas, about how they can change the world through the use of
technology. This year, Project IT Girls learn basic programming through
Hi Clare,
I applaud your effort to create pygame games.
Python is designed to be the easiest language possible to learn
and use. It is simple, intutitive and powerful. If you know how to
program python, teaching anyone is easy. Take me, for instance. I
learned almost all I know by
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Hash: SHA1
Ian Mallett wrote:
Pygame is a wrapper for it that grants easy access to graphics,
and thus enables fast development of games. In short, it is the
library you're looking for. There are sample games on pygame.org
that teach basic concepts of
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