Thanks, Chris, for submitting an update for pygame.midi!
> SDL has, to my knowledge, never included any MIDI interfacing. MIDI
> support was a PyGame addition.
Actually, within SDL_mixer, there is an obsolete version of TiMidity.
Configuring its external dependencies is a pain though.
Example
Am 21.03.2014 13:18, schrieb Christopher Arndt:
One could easily write a module for providing a pygame.midi
backwards-compatible API to a third-party MIDI module. In fact, I'm
doing that for my python-rtmidi [1] module right now.
There you go:
https://bitbucket.org/pygame/pygame/pull-request/2
Thank You very much!
Much appreciated.
May you be well.
On Fri, Mar 21, 2014 at 10:38 PM, Christopher Arndt wrote:
> On 21.03.2014 17:44, diliup gabadamudalige wrote:
> > I am writing a music software and I need to calculate MIDI note on and
> > note off from [...] MIDI input? Can I use the pyga
On 21.03.2014 17:44, diliup gabadamudalige wrote:
> I am writing a music software and I need to calculate MIDI note on and
> note off from [...] MIDI input? Can I use the pygame.midi.time() counter to
> do that?
You could, but I would just use the pygame.event queue to handle all
events in the sa
Can any of you gentlemen help me out on a small query?
I am writing a music software and I need to calculate MIDI note on and note
off from key press duration either from the computer keyboard or a MIDI
input? Can I use the pygame.midi.time() counter to do that? (difference
between key on and key o
On 21.03.2014 16:58, Michiel Overtoom wrote:
> Thanks for the tip. I was looking around for a cross-platform python midi
> module which can do output and timestamped input. RtMidi and its python
> binding looks promising. I'm creating a FretsOnFire/BandHero-like training
> program, for drums onl
On Mar 21, 2014, at 13:18, Christopher Arndt wrote:
> One could easily write a module for providing a pygame.midi
> backwards-compatible API to a third-party MIDI module. In fact, I'm doing
> that for my python-rtmidi [1] module right now.
Thanks for the tip. I was looking around for a cross-p
Am 21.03.2014 14:32, schrieb diliup gabadamudalige:
10 days ago i wrote to John Harrision the author of pyportMIDI and he
said that he has discontinued the development and to use the MIDI in pygame.
below is his relevant text
"I haven't worked on pyPortMidi in years, unfortunately, so I've lost
t
10 days ago i wrote to John Harrision the author of pyportMIDI and he said
that he has discontinued the development and to use the MIDI in pygame.
below is his relevant text
"I haven't worked on pyPortMidi in years, unfortunately, so I've lost track
of it. I think the developers of pyGame forked it
Am 21.03.2014 12:45, schrieb Jake b:
I tried to find what version SDL2 uses, but I didn't see any mention off
portmidi.
SDL has, to my knowledge, never included any MIDI interfacing. MIDI
support was a PyGame addition.
PyGame should, IMHO, ditch the included pyportmidi module altogether and
I tried to find what version SDL2 uses, but I didn't see any mention off
portmidi.
On 21.03.2014 02:06, Jason Marshall wrote:
> PS. I think the most recent version of pyportmidi, 0.0.7, is here:
That's exactly the problem. It's not clear, what the most recent version
or even the definite distribution of pyportmidi is.
There are, to my knowledge at least three versions, maybe mo
r Night
> To: pygame-users@seul.org
> Sent: Tuesday, December 31, 2013 4:58 PM
> Subject: Re: [pygame] Python3 version packaged?
>
> That's all well and good for development, but if I want to distribute my
> game to other Ubuntu users I'm not going to tell players they h
ygame-users@seul.org
Sent: Tuesday, December 31, 2013 4:58 PM
Subject: Re: [pygame] Python3 version packaged?
That's all well and good for development, but if I want to distribute my
game to other Ubuntu users I'm not going to tell players they have to
comment out part of the setup fil
That's all well and good for development, but if I want to distribute my
game to other Ubuntu users I'm not going to tell players they have to
comment out part of the setup file for one of my dependencies and install
it from source.
I'm not complaining or anything. Set whatever priorities you thin
Hi,
On Gnu/Linux it is simpler to just build Pygame from source. The
dependencies are libsdl-mixer, libsdl-image, libsdl-ttf, and
libportmidi0. Installing these libraries, and their header file dev
packages should force the installation of all Pygame dependencies, such
as SDL and freetype2. A
Can we get a working Python3 version of Pygame packaged either in the
Ubuntu repositories or in pip3?
This would be really helpful in allowing us to transition to Python3 for
our projects.
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