sorry for the delay, im not in my computer right now, ill post later.
But the error is not when i first run the game, its in execution and
it never uses pygame.quit()
it just came to me: ¿can it be because iI'm trying to blit in a place
where my rect is not on?
On 12/1/06, Luke Paireepinart
On 12/6/06, Nicolas Bischof [EMAIL PROTECTED] wrote:
it just came to me: ¿can it be because iI'm trying to blit in a place
where my rect is not on?
You mean as in out of screen?
I find that very hard to believe.
--
- Rikard.
On Tue, 2006-12-05 at 23:07 -0300, Nicolas Bischof wrote:
¿can it be because iI'm trying to blit in a place
where my rect is not on?
Blitting something that won't be visible is optimized in SDL to do
nothing.