Re: [pygame] Tower Defense game criticism

2009-10-21 Thread René Dudfield
On Wed, Oct 21, 2009 at 5:41 PM, Yanom Mobis wrote: > > Yes... very true. Since i emailed the file i've added the ability of enemies > to attack your towers. Next I plan to implement: > -Not being able to build a tower on top of another > -money is earned from "Extractor" towers, not by killing e

Re: [pygame] Tower Defense game criticism

2009-10-21 Thread Yanom Mobis
ifferent speeds-Limited range in that order --- On Sun, 10/18/09, James Paige wrote: From: James Paige Subject: Re: [pygame] Tower Defense game criticism To: pygame-users@seul.org Date: Sunday, October 18, 2009, 10:28 PM On Sun, Oct 18, 2009 at 06:12:15PM -0700, Yanom Mobis wrote: >    I recen

Re: [pygame] Tower Defense game criticism

2009-10-18 Thread James Paige
On Sun, Oct 18, 2009 at 06:12:15PM -0700, Yanom Mobis wrote: >I recently wrote a simple tower-defense game (zip archive attatched to the >email). I'd like to know what you like, what you don't, what improvements >I could make, etc.

Re: [pygame] Tower Defense game criticism

2009-10-18 Thread Keith Nemitz
You might want to take this to a more game design oriented crowd, like TIGSource.com. Good folk there with LOTS of opinions. --- On Sun, 10/18/09, Yanom Mobis wrote: > From: Yanom Mobis > Subject: [pygame] Tower Defense game criticism > To: pygame-users@seul.org > Date: Sunday