Re: [pygame] cx_Freeze and non-BMP images: my possible solution

2012-01-04 Thread Rastagong
Hi, Good to hear so! I guess that the configuration counts a lot. I had found out that a few people struggled just like me, so I thought everyone faced the same issue. Well, it's better like this, I guess. Thanks for your feedback, Rastagong 2012/1/4 Florian Berger > Hi, > > Rastagong : > > >

Re: [pygame] cx_Freeze and non-BMP images: my possible solution

2012-01-04 Thread Florian Berger
Hi, Rastagong : > > I have been struggling for a while with cx_Freeze to have my Windows > executables handle PNG images, and more generally non-BMP images. > [...] > Does it work for you too? I have been using Python 3.1, Pygame 1.9.1 and cx_Freeze 4.2.2 on Win2k for a while now, and I have neve

[pygame] cx_Freeze and non-BMP images: my possible solution

2012-01-01 Thread Rastagong
Hi, I have been struggling for a while with cx_Freeze to have my Windows executables handle PNG images, and more generally non-BMP images. So far, I have always got the following error when I tried to load one: "File is not a Windows BMP file". It seemed that a dependency was not correctly loaded