Re: [pygame] dmg files vs .zip files on OSX?

2012-01-02 Thread René Dudfield
On Thu, Dec 29, 2011 at 4:01 PM, James Paige wrote: > On Thu, Dec 29, 2011 at 08:34:33AM +0100, René Dudfield wrote: > >Hi, > > > >it seemed pip used to mistake all .zip files for being source > packages, > >and got confused by our .mpkg.zip binaries for OSX. That has been > patched >

Re: [pygame] dmg files vs .zip files on OSX?

2011-12-29 Thread James Paige
On Thu, Dec 29, 2011 at 08:34:33AM +0100, René Dudfield wrote: >Hi, > >it seemed pip used to mistake all .zip files for being source packages, >and got confused by our .mpkg.zip binaries for OSX. That has been patched >in pip now, but it might take another 5 or so years before eve

[pygame] dmg files vs .zip files on OSX?

2011-12-28 Thread René Dudfield
Hi, it seemed pip used to mistake all .zip files for being source packages, and got confused by our .mpkg.zip binaries for OSX. That has been patched in pip now, but it might take another 5 or so years before everyone upgrades... So, I need to know if .dmg files for OSX are ok? I seem to recall