Re: [pygame] gui with pygame + pyopengl

2008-06-19 Thread Astan Chee
Hi, Thanks for the suggestion and Im trying it out with pgu. Now Im having problems with the pgu interface. Can anyone help me? I've attached my test code. Its basically a button or event that brings up a text entry dialog. So far its fine, as soon as the dialog is closed, it wont close. Any id

Re: [pygame] gui with pygame + pyopengl

2008-06-17 Thread René Dudfield
hi, Lamina allows you to use any pygame 2d gui with opengl. http://pitchersduel.python-hosting.com/browser/branches/Lamina/ It's fairly easy to use, and comes with demos for ocempgui and pgu. cheers, On Wed, Jun 18, 2008 at 2:58 PM, Astan Chee <[EMAIL PROTECTED]> wrote: > Hi, > I was wonderin

[pygame] gui with pygame + pyopengl

2008-06-17 Thread Astan Chee
Hi, I was wondering if there is a way to get a simple text entry dialog on a pygame+opengl surface. I've tried several and all of them seem to dislike doing a .blit on a opengl surface and crash badly whenever I do anything on it. Are there simple alternatives? Thanks Astan -- "Formulations o