On Sat, 11 Aug 2007, Ian Mallett wrote:
> > Which is better to use.
> >
> > > glDrawPixels or Pixel buffers?
> >
> > whats pixel buffers?
>
> I'd assume buffers, but both should be pretty fast.
Depending on how many pixels you are manipulating, glDrawPixels will almost
always be the slowest of yo
>
> Which is better to use.
> > glDrawPixels or Pixel buffers?
> >
>
> whats pixel buffers?
>
I'd assume buffers, but both should be pretty fast.
Ian
On, Fri Aug 10, 2007, Simon Oberhammer wrote:
> On 8/10/07, Jason Ward <[EMAIL PROTECTED]> wrote:
> >
> > What is the best array module to use?
> > Numpy or Numeric?
> >
>
> there has been a lot of discussion about this on the list - I don't know :-)
We will use python arrays in the upcoming ver
On 8/10/07, Jason Ward <[EMAIL PROTECTED]> wrote:
>
> What is the best array module to use?
> Numpy or Numeric?
>
there has been a lot of discussion about this on the list - I don't know :-)
For PyOpenGL I want to call
> glDrawPixels, but what do I do for the pointer to the pixels? How do I do
>
What is the best array module to use?
Numpy or Numeric?
For PyOpenGL I want to call
glDrawPixels, but what do I do for the pointer to the pixels? How do I do a
pointer in python?
Which is better to use.
glDrawPixels or Pixel buffers?