Do you want to create it in 2D (Zelda style) or 3D (Dungeon Master
style) or isometric (Ultima Online style)?
Knowing this ppl might give you more fitting answers.
Am 18.12.2006 um 02:05 schrieb Lamonte(Scheols/Demonic):
Im trying to start a simple game that is basically an RPG type game.
S
I don't ordinarily promote my game engine, but I did the same thing. I
ripped open Einar's Adventure, improved it, and added an editor (
http://sourceforge.net/projects/smpltn). I've tried to keep it super
simple.
--
Andrew Ulysses Baker
"failrate"
cool ill check it out.
On 12/17/06, Richard Jones <[EMAIL PROTECTED]> wrote:
On Monday 18 December 2006 12:39, Lamonte(Scheols/Demonic) wrote:
> Do you know of any game sources that does this? that I can look at.
Have a look at PGU:
http://www.imitationpickles.org/pgu/
Richard
On Monday 18 December 2006 12:39, Lamonte(Scheols/Demonic) wrote:
> Do you know of any game sources that does this? that I can look at.
Have a look at PGU:
http://www.imitationpickles.org/pgu/
Richard
I'll let some others field that one (guys?) - I'm more an OpenGL person than a
qualified Pygame person at present.
Jon
Quoting "Lamonte(Scheols/Demonic)" <[EMAIL PROTECTED]>:
> Do you know of any game sources that does this? that I can look at.
>
> On 12/17/06, JoN <[EMAIL PROTECTED]> wrote:
Do you know of any game sources that does this? that I can look at.
On 12/17/06, JoN <[EMAIL PROTECTED]> wrote:
I'll start the deluge by saying:
Easiest place to start is to rip off an existing game engine and get a feel for
how it works.
Jon
Quoting "Lamonte(Scheols/Demonic)" <[EMAIL PROTE
I'll start the deluge by saying:
Easiest place to start is to rip off an existing game engine and get a feel for
how it works.
Jon
Quoting "Lamonte(Scheols/Demonic)" <[EMAIL PROTECTED]>:
> Im trying to start a simple game that is basically an RPG type game.
> So a sprite can travel around lan