Hmm That's an interesting idea Greg. Originally I would have thought
it possible to simply embed a PyGame surface/Window directly within a
PyGTK app as a custom widget (based on a gtk.DrawgingArea) but I'm
running into drawing issues when trying to do that.
I may try what you are suggesting sinc
Mark Mruss wrote:
I've been fooling around with the idea of displaying a pyGame "screen"
in a PyGTK window as a way to make a simple tile editor.
If you can't find a way of embedding a screen, you
might still be able to use pygame to render into an
offscreen surface, and then copy its data int
Hi everyone,
I sent this message to the PyGame mailing list and have not yet
received a response, so I decided that I would try to mine the PyGTK
mailing list for some ideas.
I've been fooling around with the idea of displaying a pyGame "screen"
in a PyGTK window as a way to make a simple tile e