On Sun, Dec 6, 2009 at 8:56 AM, Graham Higgins wrote:
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> On 6 Dec 2009, at 16:07, andres wrote:
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>> it seems like an unnecessary startup cost
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>
> A purely personal perspective:
>
> I don't wish to appear discouraging but Pylons is not yet at
On Sun, Dec 6, 2009 at 1:41 PM, Graham Dumpleton
wrote:
>
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> On Dec 7, 3:07 am, andres wrote:
>> Hi,
>>
>> I've been looking into performance bottlenecks in my pylons app and I
>> noticed that importing the pylons module itself takes >150 msec. It
>> might seem pedantic to be worried about 150 m
On Dec 7, 3:07 am, andres wrote:
> Hi,
>
> I've been looking into performance bottlenecks in my pylons app and I
> noticed that importing the pylons module itself takes >150 msec. It
> might seem pedantic to be worried about 150 msec, but it seems like an
> unnecessary startup cost. Have you guy
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On 6 Dec 2009, at 16:07, andres wrote:
> it seems like an unnecessary startup cost
A purely personal perspective:
I don't wish to appear discouraging but Pylons is not yet at 1.0 and I
wouldn't want to see the dev team pressured to make optimiza
Hi,
I've been looking into performance bottlenecks in my pylons app and I
noticed that importing the pylons module itself takes >150 msec. It
might seem pedantic to be worried about 150 msec, but it seems like an
unnecessary startup cost. Have you guys considered ways of making
pylons modules fast