Dear PyMOL Users,
I have solved the problem by setting use_shaders to False. The problem
is probably caused by the incomplete/outdated OpenGL implementation of
the graphics driver/device.
Best regards,
Andras Wacha
On 07/03/2017 11:08 AM, András Ferenc WACHA wrote:
> Dear PyMOL Users,
>
> I'm
Hi Gianluca,
You get the sphere with stick_ball=on. It's unexpected that batch mode and GUI
mode give different results. Could it be that you have the stick_ball setting
in a (directory specific) pymolrc file, and/or do you pass -k flag (ignores
pymolrc files) in batch mode?
Cheers,
Thomas