Re: [PyMOL] isosurface stays gray after using "surface_color" command and "rebuild"

2017-01-12 Thread Fux Samuel (ID SIS)
, 8092 Zurich, Switzerland Phone +41 44 632 57 63, http://www.id.ethz.ch/ samuel@id.ethz.ch Von: Thomas Holder [thomas.hol...@schrodinger.com] Gesendet: Donnerstag, 12. Januar 2017 09:26 An: Fux Samuel (ID SIS) Cc: pymol-users@lists.sourceforge.net Betreff

Re: [PyMOL] isosurface stays gray after using "surface_color" command and "rebuild"

2017-01-11 Thread Fux Samuel (ID SIS)
(cmd.get_volume_histogram("densf", 0)) Does the color show up with "ray"? (That is independent of OpenGL capabilities) Thanks, Thomas On 11 Jan 2017, at 16:11, Fux Samuel (ID SIS) wrote: > Hi all, > > I am using PyMOL 1.7.4 on a HPC cluster (with X11-forwarding). The gra

[PyMOL] isosurface stays gray after using "surface_color" command and "rebuild"

2017-01-11 Thread Fux Samuel (ID SIS)
Hi all, I am using PyMOL 1.7.4 on a HPC cluster (with X11-forwarding). The graphics card (ATI) of my workstation supports OpenGL 1.4. I am trying to color an isosurface with a color ramp from a cube file. I use the following commands: load PhCH2-2Py2H.xyz hide everything show sticks show spher