[PyMOL] Maximum number of objects/menu items in internal GUI ? machine has lots of RAM and big GPU- Solved

2012-03-22 Thread hari jayaram
ari jayaram Date: Thu, Mar 22, 2012 at 10:22 AM Subject: Re: [PyMOL] Maximum number of objects/menu items in internal GUI ? machine has lots of RAM and big GPU To: Jason Vertrees Hi Jason, I finally think I know why I was having objects that were not included in the "all" object select

Re: [PyMOL] Maximum number of objects/menu items in internal GUI ? machine has lots of RAM and big GPU

2012-03-15 Thread hari jayaram
Hi Jason , Thanks for your email. I tried this with script with around 50 pdbs - that would be around 200 objects in the final session present in 50 groups. The proteins are all in the 14-18 kDa range and monomeric. My async_builds is off My auto_defer_builds is set at 500 I used two versions :

Re: [PyMOL] Maximum number of objects/menu items in internal GUI ? machine has lots of RAM and big GPU

2012-03-15 Thread Jason Vertrees
Hi Hari, I've tried your script on hundreds of objects and it seems to work fine for me. What version of PyMOL are you using? Do you have the async_builds setting on? If so, set to what value? What about the auto_defer_builds settings? I wonder if your video card is out of memory. Cheers, -- J

[PyMOL] Maximum number of objects/menu items in internal GUI ? machine has lots of RAM and big GPU

2012-03-09 Thread hari jayaram
Hi I am scripting a visualization that involves roughly thirty to fifty PDB files with four objects each i.e 120 to 150 objects. I have a 64 bit machine with 16 GB RAM and a Quadro FX 3700 card running Ubuntu Lucid. At the end of the script I get a menu with what seems like all of the objects sui