Dear Andreas,
I have a similar problem, cause there is no description of the internal
surface format, and there is no way to save or load created surfaces in
that format. (all you can do is create surfaces (with your own program
like MSMS ore something else) , convert and load it as a cgo- object or
r3d file, which can be very large. Also in season files are no surface
information, if you open it the surface gets recreated (RepSurface).
It would be great if anywone can explain the internal surface format (or
why it is impossible to save surfaces)
regards,
J.