Re: [PyMOL] Rendering Large Scene Crashes Pymol

2011-03-09 Thread Ian Slaymaker
Upgrading to 64 bit version of licensed Pymol 1.3 fixed all rendering issues. On Wed, Mar 2, 2011 at 1:33 PM, Jason Vertrees jason.vertr...@schrodinger.com wrote: Hi Ian Tsjerk, You can try to set hash_max (set hash_max,200) to put a limit on memory usage. Then again, an immediate crash

Re: [PyMOL] Rendering Large Scene Crashes Pymol

2011-03-02 Thread Tsjerk Wassenaar
Hi Ian, You can try to set hash_max (set hash_max,200) to put a limit on memory usage. Then again, an immediate crash can also mean the scene just isn't going to fit in memory. Complex scenes I usually write in parts to povray format, which I then combine and raytrace with povray. Hope it helps,

Re: [PyMOL] Rendering Large Scene Crashes Pymol

2011-03-02 Thread Jason Vertrees
Hi Ian Tsjerk, You can try to set hash_max (set hash_max,200) to put a limit on memory usage. Then again, an immediate crash can also mean the scene just isn't going to fit in memory. Complex scenes I usually write in parts to povray format, which I then combine and raytrace with povray.