Hi Marius,
Also right clicking on the volume representation raises the following error
Error: 2
...
The right-click on background exception has been fixed. The code, a
few other fixes, and a new feature for testing :-), has just been
pushed to the open-source branch.
Cheers,
-- Jason
--
On 4/11/2011 10:05 AM, Jason Vertrees wrote:
Hi Marius,
Also right clicking on the volume representation raises the following error
Error: 2
...
The right-click on background exception has been fixed. The code, a
few other fixes, and a new feature for testing :-), has just been
pushed
Hi Christoph,
I just pushed an update that fixes this.
Cheers,
-- Jason
On Mon, Apr 11, 2011 at 4:55 PM, Christoph Gohlke cgoh...@uci.edu wrote:
On 4/11/2011 10:05 AM, Jason Vertrees wrote:
Hi Marius,
Also right clicking on the volume representation raises the following error
Error: 2
Hello,
There's been quite a while since I wanted to ask this on the list, but would
it be possible to have in Pymol some kind of technique to emulate realistic
lighting (global illumination) in a rendered scene?
The next point is related to the new volume representation. For example
after
Hi Marius,
There's been quite a while since I wanted to ask this on the list, but would
it be possible to have in Pymol some kind of technique to emulate realistic
lighting (global illumination) in a rendered scene?
So, you're looking for something like ambient occlusion? If so, try
this
Hello,
On Fri, Apr 8, 2011 at 6:49 PM, Jason Vertrees
jason.vertr...@schrodinger.com wrote:
Hi Marius,
There's been quite a while since I wanted to ask this on the list, but
would
it be possible to have in Pymol some kind of technique to emulate
realistic
lighting (global