Author: Stephan <step...@stzal.com> Branch: Changeset: r53:6593ba306e02 Date: 2011-05-09 11:11 +0200 http://bitbucket.org/pypy/lang-js/changeset/6593ba306e02/
Log: removed comments for parser diff --git a/js/bench/v8/v1/deltablue.js b/js/bench/v8/v1/deltablue.js --- a/js/bench/v8/v1/deltablue.js +++ b/js/bench/v8/v1/deltablue.js @@ -28,24 +28,6 @@ ]); -/** - * A JavaScript implementation of the DeltaBlue constrain-solving - * algorithm, as described in: - * - * "The DeltaBlue Algorithm: An Incremental Constraint Hierarchy Solver" - * Bjorn N. Freeman-Benson and John Maloney - * January 1990 Communications of the ACM, - * also available as University of Washington TR 89-08-06. - * - * Beware: this benchmark is written in a grotesque style where - * the constraint model is built by side-effects from constructors. - * I've kept it this way to avoid deviating too much from the original - * implementation. - */ - - -/* --- O b j e c t M o d e l --- */ - Object.prototype.inherits = function (shuper) { function Inheriter() { } Inheriter.prototype = shuper.prototype; @@ -88,16 +70,6 @@ this.elms.pop(); }; -/* --- * - * S t r e n g t h - * --- */ - -/** - * Strengths are used to measure the relative importance of constraints. - * New strengths may be inserted in the strength hierarchy without - * disrupting current constraints. Strengths cannot be created outside - * this class, so pointer comparison can be used for value comparison. - */ function Strength(strengthValue, name) { this.strengthValue = strengthValue; this.name = name; @@ -144,36 +116,15 @@ Strength.WEAK_DEFAULT = new Strength(5, "weakDefault"); Strength.WEAKEST = new Strength(6, "weakest"); -/* --- * - * C o n s t r a i n t - * --- */ - -/** - * An abstract class representing a system-maintainable relationship - * (or "constraint") between a set of variables. A constraint supplies - * a strength instance variable; concrete subclasses provide a means - * of storing the constrained variables and other information required - * to represent a constraint. - */ function Constraint(strength) { this.strength = strength; } -/** - * Activate this constraint and attempt to satisfy it. - */ Constraint.prototype.addConstraint = function () { this.addToGraph(); planner.incrementalAdd(this); }; -/** - * Attempt to find a way to enforce this constraint. If successful, - * record the solution, perhaps modifying the current dataflow - * graph. Answer the constraint that this constraint overrides, if - * there is one, or nil, if there isn't. - * Assume: I am not already satisfied. - */ Constraint.prototype.satisfy = function (mark) { this.chooseMethod(mark); if (!this.isSatisfied()) { @@ -197,23 +148,10 @@ else this.removeFromGraph(); }; -/** - * Normal constraints are not input constraints. An input constraint - * is one that depends on external state, such as the mouse, the - * keybord, a clock, or some arbitraty piece of imperative code. - */ Constraint.prototype.isInput = function () { return false; }; -/* --- * - * U n a r y C o n s t r a i n t - * --- */ - -/** - * Abstract superclass for constraints having a single possible output - * variable. - */ function UnaryConstraint(v, strength) { UnaryConstraint.superConstructor.call(this, strength); this.myOutput = v; @@ -223,26 +161,16 @@ UnaryConstraint.inherits(Constraint); -/** - * Adds this constraint to the constraint graph - */ UnaryConstraint.prototype.addToGraph = function () { this.myOutput.addConstraint(this); this.satisfied = false; }; -/** - * Decides if this constraint can be satisfied and records that - * decision. - */ UnaryConstraint.prototype.chooseMethod = function (mark) { this.satisfied = (this.myOutput.mark != mark) && Strength.stronger(this.strength, this.myOutput.walkStrength); }; -/** - * Returns true if this constraint is satisfied in the current solution. - */ UnaryConstraint.prototype.isSatisfied = function () { return this.satisfied; }; @@ -251,27 +179,16 @@ // has no inputs }; -/** - * Returns the current output variable. - */ UnaryConstraint.prototype.output = function () { return this.myOutput; }; -/** - * Calculate the walkabout strength, the stay flag, and, if it is - * 'stay', the value for the current output of this constraint. Assume - * this constraint is satisfied. - */ UnaryConstraint.prototype.recalculate = function () { this.myOutput.walkStrength = this.strength; this.myOutput.stay = !this.isInput(); if (this.myOutput.stay) this.execute(); // Stay optimization }; -/** - * Records that this constraint is unsatisfied - */ UnaryConstraint.prototype.markUnsatisfied = function () { this.satisfied = false; }; @@ -285,16 +202,6 @@ this.satisfied = false; }; -/* --- * - * S t a y C o n s t r a i n t - * --- */ - -/** - * Variables that should, with some level of preference, stay the same. - * Planners may exploit the fact that instances, if satisfied, will not - * change their output during plan execution. This is called "stay - * optimization". - */ function StayConstraint(v, str) { StayConstraint.superConstructor.call(this, v, str); } @@ -305,23 +212,12 @@ // Stay constraints do nothing }; -/* --- * - * E d i t C o n s t r a i n t - * --- */ - -/** - * A unary input constraint used to mark a variable that the client - * wishes to change. - */ function EditConstraint(v, str) { EditConstraint.superConstructor.call(this, v, str); } EditConstraint.inherits(UnaryConstraint); -/** - * Edits indicate that a variable is to be changed by imperative code. - */ EditConstraint.prototype.isInput = function () { return true; }; @@ -330,19 +226,11 @@ // Edit constraints do nothing }; -/* --- * - * B i n a r y C o n s t r a i n t - * --- */ - var Direction = new Object(); Direction.NONE = 0; Direction.FORWARD = 1; Direction.BACKWARD = -1; -/** - * Abstract superclass for constraints having two possible output - * variables. - */ function BinaryConstraint(var1, var2, strength) { BinaryConstraint.superConstructor.call(this, strength); this.v1 = var1; @@ -353,11 +241,6 @@ BinaryConstraint.inherits(Constraint); -/** - * Decides if this constratint can be satisfied and which way it - * should flow based on the relative strength of the variables related, - * and record that decision. - */ BinaryConstraint.prototype.chooseMethod = function (mark) { if (this.v1.mark == mark) { this.direction = (this.v1.mark != mark && Strength.stronger(this.strength, this.v2.walkStrength)) @@ -380,48 +263,28 @@ } }; -/** - * Add this constraint to the constraint graph - */ BinaryConstraint.prototype.addToGraph = function () { this.v1.addConstraint(this); this.v2.addConstraint(this); this.direction = Direction.NONE; }; -/** - * Answer true if this constraint is satisfied in the current solution. - */ BinaryConstraint.prototype.isSatisfied = function () { return this.direction != Direction.NONE; }; -/** - * Mark the input variable with the given mark. - */ BinaryConstraint.prototype.markInputs = function (mark) { this.input().mark = mark; }; -/** - * Returns the current input variable - */ BinaryConstraint.prototype.input = function () { return (this.direction == Direction.FORWARD) ? this.v1 : this.v2; }; -/** - * Returns the current output variable - */ BinaryConstraint.prototype.output = function () { return (this.direction == Direction.FORWARD) ? this.v2 : this.v1; }; -/** - * Calculate the walkabout strength, the stay flag, and, if it is - * 'stay', the value for the current output of this - * constraint. Assume this constraint is satisfied. - */ BinaryConstraint.prototype.recalculate = function () { var ihn = this.input(), out = this.output(); out.walkStrength = Strength.weakestOf(this.strength, ihn.walkStrength); @@ -429,9 +292,6 @@ if (out.stay) this.execute(); }; -/** - * Record the fact that this constraint is unsatisfied. - */ BinaryConstraint.prototype.markUnsatisfied = function () { this.direction = Direction.NONE; }; @@ -447,16 +307,6 @@ this.direction = Direction.NONE; }; -/* --- * - * S c a l e C o n s t r a i n t - * --- */ - -/** - * Relates two variables by the linear scaling relationship: "v2 = - * (v1 * scale) + offset". Either v1 or v2 may be changed to maintain - * this relationship but the scale factor and offset are considered - * read-only. - */ function ScaleConstraint(src, scale, offset, dest, strength) { this.direction = Direction.NONE; this.scale = scale; @@ -466,9 +316,6 @@ ScaleConstraint.inherits(BinaryConstraint); -/** - * Adds this constraint to the constraint graph. - */ ScaleConstraint.prototype.addToGraph = function () { ScaleConstraint.superConstructor.prototype.addToGraph.call(this); this.scale.addConstraint(this); @@ -486,9 +333,6 @@ this.scale.mark = this.offset.mark = mark; }; -/** - * Enforce this constraint. Assume that it is satisfied. - */ ScaleConstraint.prototype.execute = function () { if (this.direction == Direction.FORWARD) { this.v2.value = this.v1.value * this.scale.value + this.offset.value; @@ -497,11 +341,6 @@ } }; -/** - * Calculate the walkabout strength, the stay flag, and, if it is - * 'stay', the value for the current output of this constraint. Assume - * this constraint is satisfied. - */ ScaleConstraint.prototype.recalculate = function () { var ihn = this.input(), out = this.output(); out.walkStrength = Strength.weakestOf(this.strength, ihn.walkStrength); @@ -509,36 +348,16 @@ if (out.stay) this.execute(); }; -/* --- * - * E q u a l i t y C o n s t r a i n t - * --- */ - -/** - * Constrains two variables to have the same value. - */ function EqualityConstraint(var1, var2, strength) { EqualityConstraint.superConstructor.call(this, var1, var2, strength); } EqualityConstraint.inherits(BinaryConstraint); -/** - * Enforce this constraint. Assume that it is satisfied. - */ EqualityConstraint.prototype.execute = function () { this.output().value = this.input().value; }; -/* --- * - * V a r i a b l e - * --- */ - -/** - * A constrained variable. In addition to its value, it maintain the - * structure of the constraint graph, the current dataflow graph, and - * various parameters of interest to the DeltaBlue incremental - * constraint solver. - **/ function Variable(name, initialValue) { this.value = initialValue || 0; this.constraints = new OrderedCollection(); @@ -549,47 +368,19 @@ this.name = name; } -/** - * Add the given constraint to the set of all constraints that refer - * this variable. - */ Variable.prototype.addConstraint = function (c) { this.constraints.add(c); }; -/** - * Removes all traces of c from this variable. - */ Variable.prototype.removeConstraint = function (c) { this.constraints.remove(c); if (this.determinedBy == c) this.determinedBy = null; }; -/* --- * - * P l a n n e r - * --- */ - -/** - * The DeltaBlue planner - */ function Planner() { this.currentMark = 0; } -/** - * Attempt to satisfy the given constraint and, if successful, - * incrementally update the dataflow graph. Details: If satifying - * the constraint is successful, it may override a weaker constraint - * on its output. The algorithm attempts to resatisfy that - * constraint using some other method. This process is repeated - * until either a) it reaches a variable that was not previously - * determined by any constraint or b) it reaches a constraint that - * is too weak to be satisfied using any of its methods. The - * variables of constraints that have been processed are marked with - * a unique mark value so that we know where we've been. This allows - * the algorithm to avoid getting into an infinite loop even if the - * constraint graph has an inadvertent cycle. - */ Planner.prototype.incrementalAdd = function (c) { var mark = this.newMark(); var overridden = c.satisfy(mark); @@ -597,17 +388,6 @@ overridden = overridden.satisfy(mark); }; -/** - * Entry point for retracting a constraint. Remove the given - * constraint and incrementally update the dataflow graph. - * Details: Retracting the given constraint may allow some currently - * unsatisfiable downstream constraint to be satisfied. We therefore collect - * a list of unsatisfied downstream constraints and attempt to - * satisfy each one in turn. This list is traversed by constraint - * strength, strongest first, as a heuristic for avoiding - * unnecessarily adding and then overriding weak constraints. - * Assume: c is satisfied. - */ Planner.prototype.incrementalRemove = function (c) { var out = c.output(); c.markUnsatisfied(); @@ -624,32 +404,10 @@ } while (strength != Strength.WEAKEST); }; -/** - * Select a previously unused mark value. - */ Planner.prototype.newMark = function () { return ++this.currentMark; }; -/** - * Extract a plan for resatisfaction starting from the given source - * constraints, usually a set of input constraints. This method - * assumes that stay optimization is desired; the plan will contain - * only constraints whose output variables are not stay. Constraints - * that do no computation, such as stay and edit constraints, are - * not included in the plan. - * Details: The outputs of a constraint are marked when it is added - * to the plan under construction. A constraint may be appended to - * the plan when all its input variables are known. A variable is - * known if either a) the variable is marked (indicating that has - * been computed by a constraint appearing earlier in the plan), b) - * the variable is 'stay' (i.e. it is a constant at plan execution - * time), or c) the variable is not determined by any - * constraint. The last provision is for past states of history - * variables, which are not stay but which are also not computed by - * any constraint. - * Assume: sources are all satisfied. - */ Planner.prototype.makePlan = function (sources) { var mark = this.newMark(); var plan = new Plan(); @@ -665,10 +423,6 @@ return plan; }; -/** - * Extract a plan for resatisfying starting from the output of the - * given constraints, usually a set of input constraints. - */ Planner.prototype.extractPlanFromConstraints = function (constraints) { var sources = new OrderedCollection(); for (var i = 0; i < constraints.size(); i++) { @@ -680,19 +434,6 @@ return this.makePlan(sources); }; -/** - * Recompute the walkabout strengths and stay flags of all variables - * downstream of the given constraint and recompute the actual - * values of all variables whose stay flag is true. If a cycle is - * detected, remove the given constraint and answer - * false. Otherwise, answer true. - * Details: Cycles are detected when a marked variable is - * encountered downstream of the given constraint. The sender is - * assumed to have marked the inputs of the given constraint with - * the given mark. Thus, encountering a marked node downstream of - * the output constraint means that there is a path from the - * constraint's output to one of its inputs. - */ Planner.prototype.addPropagate = function (c, mark) { var todo = new OrderedCollection(); todo.add(c); @@ -709,11 +450,6 @@ }; -/** - * Update the walkabout strengths and stay flags of all variables - * downstream of the given constraint. Answer a collection of - * unsatisfied constraints sorted in order of decreasing strength. - */ Planner.prototype.removePropagateFrom = function (out) { out.determinedBy = null; out.walkStrength = Strength.WEAKEST; @@ -750,15 +486,6 @@ } }; -/* --- * - * P l a n - * --- */ - -/** - * A Plan is an ordered list of constraints to be executed in sequence - * to resatisfy all currently satisfiable constraints in the face of - * one or more changing inputs. - */ function Plan() { this.v = new OrderedCollection(); } @@ -782,23 +509,6 @@ } }; -/* --- * - * M a i n - * --- */ - -/** - * This is the standard DeltaBlue benchmark. A long chain of equality - * constraints is constructed with a stay constraint on one end. An - * edit constraint is then added to the opposite end and the time is - * measured for adding and removing this constraint, and extracting - * and executing a constraint satisfaction plan. There are two cases. - * In case 1, the added constraint is stronger than the stay - * constraint and values must propagate down the entire length of the - * chain. In case 2, the added constraint is weaker than the stay - * constraint so it cannot be accomodated. The cost in this case is, - * of course, very low. Typical situations lie somewhere between these - * two extremes. - */ function chainTest(n) { planner = new Planner(); var prev = null, first = null, last = null; @@ -827,12 +537,6 @@ } } -/** - * This test constructs a two sets of variables related to each - * other by a simple linear transformation (scale and offset). The - * time is measured to change a variable on either side of the - * mapping and to change the scale and offset factors. - */ function projectionTest(n) { planner = new Planner(); var scale = new Variable("scale", 10); _______________________________________________ pypy-commit mailing list pypy-commit@python.org http://mail.python.org/mailman/listinfo/pypy-commit