We found the problem on the issue that Matti made. It's the float call
itself that has gotten slower. It's been fixed and we improved the PyPy2
performance in the process. Tomorrow's nightly should have the change.
Cheers,
CF
On 17.02.22 20:55, Yannis Foufoulas wrote:
Nothing changes,
the orig
Nothing changes,
the original implementation was
int(float(x)) if x else 0
However, I so that the overhead was the same if not using int.
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Στις 16 Φεβ 2022, 06:24 ,και ώρα 06:24 ,Dan Stromberg
έγραψε:
>I doubt this is an expected result for Pypy3.
>
>But what if