I heard Truls A. Tangstad said:
> Maybe a possible solution might be to create a QWidgetFactory
> replacement that runtime uses pyuic and execs the result... if
> nothing else this allows custom components specified in the Designer
> to be created correctly since pyuic uses code from the Comments
On Wed, Nov 03, 2004 at 05:24:52PM +, Toby Dickenson wrote:
> On Wednesday 03 November 2004 16:55, Truls A. Tangstad wrote:
> > We use QWidgetFactory exclusively to generate the widgets runtime
> > from the .ui-files, and using pyuic would put us back into
> > gui-design stoneage again (gui mix
On Wed, Nov 03, 2004 at 03:50:25PM -0200, Gustavo Barbieri wrote:
> On Wed, 3 Nov 2004 17:55:49 +0100, Truls A. Tangstad
> <[EMAIL PROTECTED]> wrote:
> > We've almost fully converted to designing all dialogboxes and other
> > application windows in Qt Designer to use in our PyQt application, but
>
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Do you have $QTDIR set up correctly in your path? I have PyQt built on
my system (10.3.5) and encountered no error when I ran import qt in the
shell.
Also, for what it's worth, I'm putting together a binary package
installer of PyQt for OS X--it's been
On Wed, 3 Nov 2004 17:55:49 +0100, Truls A. Tangstad
<[EMAIL PROTECTED]> wrote:
> We've almost fully converted to designing all dialogboxes and other
> application windows in Qt Designer to use in our PyQt application, but
> I've come into a difficulty with wanting to use custom widgets
> created i
>> Is there a way to use Qt Designer to embed python-created components
>> into dialogs etc. when they are loaded with QWidgetFactory inty our
>> python application?
>
> For the occasional custom widget on a pyuic form we either insert an empty
> QFrame and manually create the widget inside it, or
On Wednesday 03 November 2004 16:55, Truls A. Tangstad wrote:
> We use QWidgetFactory
> exclusively to generate the widgets runtime from the .ui-files, and
> using pyuic would put us back into gui-design stoneage again (gui
> mixed too much with other code, and hard to redesign components).
Its al
We've almost fully converted to designing all dialogboxes and other
application windows in Qt Designer to use in our PyQt application, but
I've come into a difficulty with wanting to use custom widgets
created in Python with the Qt Designer designed dialogs.
I've noted a tutorial[1] doing just tha
> On Tue, 2 Nov 2004 20:54:53 +, Phil Thompson
> <[EMAIL PROTECTED]> wrote:
>> On Monday 01 November 2004 9:21 pm, Timothy Grant wrote:
>>
>>
>> > ...That is probably off-topic, but I'm going to ask here anyway.
>> >
>> > When I try and build sip on OS/X I get the following error.
>> >
>> > Err
On Tue, 2 Nov 2004 20:54:53 +, Phil Thompson
<[EMAIL PROTECTED]> wrote:
> On Monday 01 November 2004 9:21 pm, Timothy Grant wrote:
>
>
> > ...That is probably off-topic, but I'm going to ask here anyway.
> >
> > When I try and build sip on OS/X I get the following error.
> >
> > Error: This v
This user needs to be manually removed from the list:
-- Forwarded Message --
Subject: Re: [PyKDE] PyKDE 3.11.3 fails to build
Date: November 3, 2004 4:45
From: BCM HUMAN RESOURCES <[EMAIL PROTECTED]>
To: Nick Steeves <[EMAIL PROTECTED]>
This user is no longer with Baylor Colle
Build fails while "Generating the C++ source for the kdecore module". Stderr
reports:
sip: KLockFile::Ptr is undefined
Error: Unable to create the C++ code.
Stdout is attached.
PyKDE version 3.11.3
---
Python include directory is /usr/include/python2.3
Python version is 2.3
Hi all
Segmentation fault on startup.
Splash display message "Create main user interface"
Any idea ?
OS: Linux
eric: 3.5/eric-snapshot-20041029
sip: 4.1
libqscintilla: 1.4
PyQt: 3.13
___
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On Tuesday 02 November 2004 11:45 pm, Dennis Schaaf wrote:
> The way I understand it "self" is the MoveMe object, which is a
> QWidget, why doesn't that work as an instance for the first argument?
>
> I put this
> def __init__(self, name, args):
> apply(QWidget.__init__, (self,None, None, args))
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