Hi,
this (trivial) patch fixes compilage of PyQt 3.13 against Qt/Embedded
2.3.10,
which contains the version number 2310, hence all comparisons against
300 assume 2.3.10 being 3.x (which, of course, fails).
Here is the excerpt of 2.3.10's qglobal.h:
--
// N
Hi Detlev,
me again...
I would like to use the exception filter for debugging, but I can't make
it work.
In my program, I have a 'KeyError' exception which is correctly handled
by a try/except block. I've tried to add the word 'KeyError' in the
list of exceptions which have to be ignored, but
Are there any example unittests that come with eric3 3.6.1? I'm looking for
examples to learn from for an up coming project.
thanks,
Allan
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is there a way for me to set a default font size for all views? Right now i
have to manually change the zoom level for every view seperately, which gets
a little old after doing it over and over.
pgpB7TLQS8jgv.pgp
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Knut Morten Johansson wrote:
> As for releasing GPL'd projects on Win32 this is already possible, using PyQt
> and the GPL port of Qt-X11 to windows. This is based on Qt 3, and my
> impresion is that it's already in a usable state. This has one major
> advantage as it works now, not like Qt 4 wh
On Tuesday 08 February 2005 11:51, Phil Thompson wrote:
> > While I don't know that Phil could commit to a definite timeline, I
> > think we could all agree that helping him do the necessary work by
> > chipping in with financial donations would expedite the process. The
> > prospect of being able
Eli Yukelzon <[EMAIL PROTECTED]> wrote:
> The solution you provided looks amazing, though it seems there should
> be a lot of work ahead to support all kinds of properties... But it
> would be awesome to see this progress, since having a Python-ish
> transparent and clear solution for loading UI f
Hello,
I should install Python 2.4, Numerics 2.3.7, QT,and PyQwt with WinXP
I have now Problems with PyQt-win-edu-msvc-3.13.exe because it needs a
Python 23.dll...
Have you know a Source Code to compile a new PyQt-win-edu-msvc-3.13.exe for
Python24 or a Version with works with Python 24?
Thank
> Hello,
>
> is there any reason why pylupdate was written in C++ rather than in pure
> Python? Would a conversion be welcome?
Because, like pyuic, it is based on the equivalent Qt utility. Yes, a
conversion would be welcome - for Qt 4.
> I had to do some modifies to it to suit my needs (for inst
> While I don't know that Phil could commit to a definite timeline, I
> think we could all agree that helping him do the necessary work by
> chipping in with financial donations would expedite the process. The
> prospect of being able to provide Win32 releases of my GPL'd project
> leave me thrille
Hello,
is there any reason why pylupdate was written in C++ rather than in pure
Python? Would a conversion be welcome?
I had to do some modifies to it to suit my needs (for instance, I use UTF-8
everywhere and I set QTextCodec.setCodecForTr, but pylupdate does not know
that, nor it has an option
> Hello list,
>
> working Eli's problems, I was curious to try out something different
> regarding
> on-the-fly UI creation. I've attached today's results. It only works with
> the
> attached designer file (it's a regular one, but nothing else is tested so
> far)
> and needs cElementTree to run (so
> On Monday 07 February 2005 08:40, Phil Thompson wrote:
>> > Doug Bell wrote:
>> > If PyQt follows the same policy, it will be more than perfect for
>> general
>> > purpose projects.
>
>> It will, although I'm making no promises as to when PyQt for Qt v4 will
>> be
>> available.
>
> Just out of cu
On Monday 07 February 2005 08:40, Phil Thompson wrote:
> > Doug Bell wrote:
> > If PyQt follows the same policy, it will be more than perfect for general
> > purpose projects.
> It will, although I'm making no promises as to when PyQt for Qt v4 will be
> available.
Just out of curiousity, are you
Hi Torsten!
The solution you provided looks amazing, though it seems there should
be a lot of work ahead to support all kinds of properties... But it
would be awesome to see this progress, since having a Python-ish
transparent and clear solution for loading UI files, instead of
QWidgetFactory woul
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