Am Freitag, den 28.04.2006, 14:49 -0300 schrieb Douglas Andrade:
> Hi,
>
> Talking about Eric4, is that anything that we could do to help ? So we
> can make its release as great as the final release of PyQt4 will be.
>
> If documentation is a number zero priority, we can - the people with
> enou
Hi,
Talking about Eric4, is that anything that we could do to help ? So we
can make its release as great as the final release of PyQt4 will be.
If documentation is a number zero priority, we can - the people with
enought free time to spend - make a team to help in the documentation.
What do you
Am Donnerstag, 27. April 2006 23:00 schrieb jUrner:
> > Great news !!
> > I may try to help if I find time.
> > However, maybe you should wait for eric4 first snapshot to be sure
> > that menus will correspond...
> > Best regards,
> > ++
> > Jul.
>
> No problem with that. It's very easy to adjust t
On Friday 28 April 2006 2:27 pm, Alexander Borghgraef wrote:
> On 4/28/06, Phil Thompson <[EMAIL PROTECTED]> wrote:
> > QCanvasSprite does not take responsibility for calling the QPixmapArray
> > dtor,
> > ie. it doesn't take ownership of the QPixmapArray instance. Therefore,
> > when
> > the latt
On 4/28/06, Phil Thompson <[EMAIL PROTECTED]> wrote:
QCanvasSprite does not take responsibility for calling the QPixmapArray dtor,ie. it doesn't take ownership of the QPixmapArray instance. Therefore, whenthe latter goes out of scope it is garbage collected (unless there is another
reference to it
On Friday 28 April 2006 1:27 pm, Alexander Borghgraef wrote:
> Hi all,
>
> I'm writing an interface for displaying and processing sequences of
> images. I'm using QCanvasSprites to
> contain and animate the sequences. My first implementation worked, but when
> I cleaned it up a bit, I got
> segmen
Hi all,
I'm writing an interface for displaying and processing sequences of images. I'm using QCanvasSprites to
contain and animate the sequences. My first implementation worked, but when I cleaned it up a bit, I got
segmentation faults. The problem appeared to be that QCanvasSprite takes a QPixm