On Nov 9, 2007 6:49 PM, David Boddie [EMAIL PROTECTED] wrote:
Not at all. It would appear that you've written an example that leaves
pretty much all the processing to the underlying framework.
I see. I didn't know if there's some slowdown that comes from having
to interpret python classes
On Sun Nov 11 23:09:06 GMT 2007, Vadim Gutnik wrote:
On Nov 9, 2007 6:49 PM, David Boddie david at boddie.org.uk wrote:
I followed the advice given in the task description. The resulting
performance is _much_ better - you have to see it to believe it. :-)
Wow. Thank you. That's much
On 11/10/2007 3:49 AM, David Boddie wrote:
I followed the advice given in the task description. The resulting
performance is _much_ better - you have to see it to believe it. :-)
Can you post the code, even if C++? It will be useful for future posters :)
--
Giovanni Bajo
On Saturday 10 November 2007 16:23, Giovanni Bajo wrote:
On 11/10/2007 3:49 AM, David Boddie wrote:
I followed the advice given in the task description. The resulting
performance is _much_ better - you have to see it to believe it. :-)
Can you post the code, even if C++? It will be useful
I'm new to GUIs, but thinking about writing a GUI that is a little bit
like a simple vector drawing program. So I've been looking at various
toolkit and language options.
So far, it looks like my first choice would be PyQt... but it seems
slow. I wrote the attached code. If you select more than a
On Sat Nov 10 00:03:47 GMT 2007, Vadim Gutnik wrote:
I'm new to GUIs, but thinking about writing a GUI that is a little bit
like a simple vector drawing program. So I've been looking at various
toolkit and language options.
So far, it looks like my first choice would be PyQt... but it seems