Changes by Chris Kaynor ckay...@zindagigames.com:
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nosy: +DragonFireCK
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Python tracker rep...@bugs.python.org
http://bugs.python.org/issue23515
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Python-bugs
Changes by Chris Kaynor ckay...@zindagigames.com:
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nosy: +DragonFireCK
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Python tracker rep...@bugs.python.org
http://bugs.python.org/issue17263
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Python-bugs
Changes by Chris Kaynor ckay...@zindagigames.com:
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nosy: +DragonFireCK
versions: +Python 2.6
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Python tracker rep...@bugs.python.org
http://bugs.python.org/issue16619
Changes by Chris Kaynor ckay...@zindagigames.com:
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nosy: +DragonFireCK
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Python tracker rep...@bugs.python.org
http://bugs.python.org/issue4806
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Python-bugs
Changes by Chris Kaynor ckay...@zindagigames.com:
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nosy: +DragonFireCK
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Python tracker rep...@bugs.python.org
http://bugs.python.org/issue12680
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Python-bugs
Chris Kaynor added the comment:
Was any resolution found for this? I am debugging some intermittent crashes now
which have the same visible callstack as Tim reported.
tstate-frame is NULL on line 2717 of ceval.c
I am using an in-house compiled Python 2.6.4, compiled with Visual Studio 2008