[issue11620] winsound.PlaySound() with SND_MEMORY should accept bytes instead of strings

2016-09-05 Thread Zachary Ware
Zachary Ware added the comment: Thanks for the original patch, Tim! After discussion with Steve, we figured it's best to keep this to 3.6. -- versions: -Python 3.5 ___ Python tracker

[issue11620] winsound.PlaySound() with SND_MEMORY should accept bytes instead of strings

2016-09-05 Thread Roundup Robot
Roundup Robot added the comment: New changeset 8fa615a2a896 by Zachary Ware in branch 'default': Closes #11620: Fix support for SND_MEMORY in winsound.PlaySound. https://hg.python.org/cpython/rev/8fa615a2a896 -- nosy: +python-dev resolution: -> fixed stage: patch review -> resolved

[issue11620] winsound.PlaySound() with SND_MEMORY should accept bytes instead of strings

2016-08-14 Thread Zachary Ware
Zachary Ware added the comment: Here's an updated patch. I'm a little wary of applying this on 3.5, because it is backward-incompatible: a str is no longer accepted with SND_MEMORY. On the other hand, it's pretty much a fluke if that works at all currently. -- assignee: ->

[issue11620] winsound.PlaySound() with SND_MEMORY should accept bytes instead of strings

2016-08-03 Thread Zachary Ware
Zachary Ware added the comment: Irmen, you're probably correct that this was overlooked at the time of 3.0. The patch is well out of date as well, winsound was Clinicized around the 3.4 timeframe. -- assignee: brian.curtin -> keywords: -needs review nosy: +paul.moore, steve.dower,

[issue11620] winsound.PlaySound() with SND_MEMORY should accept bytes instead of strings

2016-02-13 Thread Irmen de Jong
Irmen de Jong added the comment: Ran into this today when trying to provide a fallback sound output on windows when the user hasn't got pyaudio installed. It seems that this module has been forgotten and didn't get fixed when the str/bytes change happened in Python 3.0? -- nosy:

[issue11620] winsound.PlaySound() with SND_MEMORY should accept bytes instead of strings

2016-02-13 Thread Irmen de Jong
Changes by Irmen de Jong : -- versions: +Python 3.5 ___ Python tracker ___ ___

[issue11620] winsound.PlaySound() with SND_MEMORY should accept bytes instead of strings

2013-09-30 Thread Eric Snow
Eric Snow added the comment: I ran into this today. Can't we just change the Z to z# in the format string (or z*)? Other than that, Tim's patch makes sense. -- nosy: +eric.snow versions: +Python 3.3, Python 3.4 -Python 3.1 ___ Python tracker

[issue11620] winsound.PlaySound() with SND_MEMORY should accept bytes instead of strings

2012-02-09 Thread Tim Lesher
Tim Lesher tles...@gmail.com added the comment: This patch should both correct the incorrect acceptance of strings and the incorrect rejection of buffer objects when using SND_MEMORY. -- keywords: +patch Added file: http://bugs.python.org/file24470/11620-PlaySound.patch

[issue11620] winsound.PlaySound() with SND_MEMORY should accept bytes instead of strings

2012-02-09 Thread Brian Curtin
Changes by Brian Curtin br...@python.org: -- assignee: - brian.curtin keywords: +needs review stage: needs patch - patch review ___ Python tracker rep...@bugs.python.org http://bugs.python.org/issue11620 ___

[issue11620] winsound.PlaySound() with SND_MEMORY should accept bytes instead of strings

2011-06-03 Thread Tim Lesher
Changes by Tim Lesher tles...@gmail.com: -- nosy: +tlesher ___ Python tracker rep...@bugs.python.org http://bugs.python.org/issue11620 ___ ___ Python-bugs-list mailing

[issue11620] winsound.PlaySound() with SND_MEMORY should accept bytes instead of strings

2011-04-28 Thread Sijin Joseph
Changes by Sijin Joseph sijinjos...@gmail.com: -- nosy: +sijinjoseph ___ Python tracker rep...@bugs.python.org http://bugs.python.org/issue11620 ___ ___ Python-bugs-list

[issue11620] winsound.PlaySound() with SND_MEMORY should accept bytes instead of strings

2011-03-22 Thread Brian Curtin
Changes by Brian Curtin br...@python.org: -- components: +Extension Modules, Windows -Library (Lib) nosy: +brian.curtin stage: - needs patch type: - behavior ___ Python tracker rep...@bugs.python.org http://bugs.python.org/issue11620

[issue11620] winsound.PlaySound() with SND_MEMORY should accept bytes instead of strings

2011-03-20 Thread Tom Felker
New submission from Tom Felker tomfel...@gmail.com: PlaySound supposedly lets you play a .WAV file whose contents are stored in a string, by passing the string and flags including winsound.SND_MEMORY. I'm trying to use BytesIO object and the wave module to make a file in-memory, and pass