[issue8427] toplevel jumps to another location on the screen

2012-04-23 Thread Andrei Paraschivescu
Andrei Paraschivescu added the comment: Ned, thanks for the quick response. I will give that a go. -- ___ Python tracker ___ ___ Pytho

[issue8427] toplevel jumps to another location on the screen

2012-04-23 Thread Ned Deily
Ned Deily added the comment: Thanks for supplying the test case. I can reproduce the incorrect behavior by using Python 2.7 and the Apple-supplied system Tcl/Tk 8.4 on OS X 10.4. But if a current ActiveState Tcl/Tk 8.4 is used with the same Python and OS X, the correct behavior is seen. The

[issue8427] toplevel jumps to another location on the screen

2012-04-23 Thread Andrei Paraschivescu
Andrei Paraschivescu added the comment: "python jumpBug.py" creates two windows, "root" and "other". If the first thing you do is click on "other", then hit , the printed geometry string will show the position of the window "root". By contrast, if you first click on "root", then on "other", f

[issue8427] toplevel jumps to another location on the screen

2012-03-26 Thread Andrew Svetlov
Andrew Svetlov added the comment: Ping -- nosy: +asvetlov ___ Python tracker ___ ___ Python-bugs-list mailing list Unsubscribe: http:

[issue8427] toplevel jumps to another location on the screen

2010-08-05 Thread Terry J. Reedy
Terry J. Reedy added the comment: Can you show minimum length code that shows the effect you claim? -- nosy: +terry.reedy ___ Python tracker ___ _

[issue8427] toplevel jumps to another location on the screen

2010-05-02 Thread Andrei Paraschivescu
Changes by Andrei Paraschivescu : -- type: -> behavior ___ Python tracker ___ ___ Python-bugs-list mailing list Unsubscribe: http://m

[issue8427] toplevel jumps to another location on the screen

2010-04-16 Thread Andrei Paraschivescu
New submission from Andrei Paraschivescu : The effect is the window just jumps to another location, matching left corners with another window in the same Python application. Its size doesn't change. The effect is somewhat erratic, the best I've been able to create is a situation where it happ