On Apr 10, 10:26 pm, c james <[EMAIL PROTECTED]> wrote:
> Take a look at Trac. This might give you some ideas.
>
> http://trac.edgewall.org/wiki/TracDev/ComponentArchitecture
Thanks cJames, that's exactly what I'm looking for.
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On Apr 6, 9:59 am, "Nate Finch" <[EMAIL PROTECTED]> wrote:
> On Apr 5, 10:57 am, [EMAIL PROTECTED] wrote:
>
> > I'm making a program that consists of a main engine + plugins. Both
> > are in Python. My question is, how do I go about importing arbitrary
> > code and have it be able to use the engi
On Apr 5, 2:27 pm, Larry Bates <[EMAIL PROTECTED]> wrote:
> [EMAIL PROTECTED] wrote:
> > What I am trying to do is compare two files to each other.
>
> > If the 2nd file contains the same line the first file contains, I want
> > to print it. I wrote up the following code:
>
> > correct_settings = o
On Apr 5, 2:01 pm, [EMAIL PROTECTED] wrote:
> What I am trying to do is compare two files to each other.
>
> If the 2nd file contains the same line the first file contains, I want
> to print it. I wrote up the following code:
>
> correct_settings = open("C:\Python25\Scripts\Output
> \correct_settin
I'm making a program that consists of a main engine + plugins. Both
are in Python. My question is, how do I go about importing arbitrary
code and have it be able to use the engine's functions, classes, etc?
First, here's how it's laid out on the filesystem:
-mainstarterscript.py
-
-__init__.py