On 6 August 2013 16:24, wrote:
> On Monday, August 5, 2013 10:15:30 PM UTC-4, Dave Angel wrote:
>> gratedme...@gmail.com wrote:
>>
>> > I currently working on a game, where I need to maintain a running tally of
>> > money, as the player makes purchases as they navigate thru game. I not
>> > e
On Monday, August 5, 2013 10:15:30 PM UTC-4, Dave Angel wrote:
> gratedme...@gmail.com wrote:
>
>
>
> >
>
> > I currently working on a game, where I need to maintain a running tally of
> > money, as the player makes purchases as they navigate thru game. I not
> > exactly sure how to do this
Yes I want to store an amount of money which will change from many places
within the code. Absolutely correct. I am very "green" to this, if you're
familiar, with "dopewars" the concept is very similar.
for my practice trials I used.. selection_b = input()
and manually input an amount of mon
gratedme...@gmail.com wrote:
>
> I currently working on a game, where I need to maintain a running tally of
> money, as the player makes purchases as they navigate thru game. I not
> exactly sure how to do this in python. I know it is a fairly basic step,
> nonetheless. Any assistance would
On 6 August 2013 02:01, wrote:
>
> I currently working on a game, where I need to maintain a running tally of
> money, as the player makes purchases as they navigate thru game. I not
> exactly sure how to do this in python. I know it is a fairly basic step,
> nonetheless. Any assistance would
I currently working on a game, where I need to maintain a running tally of
money, as the player makes purchases as they navigate thru game. I not
exactly sure how to do this in python. I know it is a fairly basic step,
nonetheless. Any assistance would be greatly appreciated.
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