On 2013-02-21 17:05, Roland Koebler wrote:
Hi,
The situation has not substantively changed, but your description of
it is not really accurate. There was and still is a "commercial
license" which allows for completely proprietary development without
needing to allow end users to relink the appli
Hi,
> The situation has not substantively changed, but your description of
> it is not really accurate. There was and still is a "commercial
> license" which allows for completely proprietary development without
> needing to allow end users to relink the application against
> user-supplied version
On 2013-02-21 10:18, Steve Simmons wrote:
On 21/02/2013 11:08, Chris Angelico wrote:
On Thu, Feb 21, 2013 at 8:20 PM, PythonAB wrote:
On 21 feb 2013, at 04:45, Michael Torrie wrote:
On 02/20/2013 12:44 AM, Steve Simmons wrote:
2. Qt isn't 'free' (depending on what you are going to be doing
Hi,
> How so? It's LGPL. You can't get much freer than that.
you can -- MIT/BSD/public domain etc. provide much more freedom to the
developer. (And I prefer freedom for the developer over the guarantee
(freedom or restriction -- call it as you wish) that nobody may lock
down a copy of the sourceco
On 21/02/2013 11:08, Chris Angelico wrote:
On Thu, Feb 21, 2013 at 8:20 PM, PythonAB wrote:
On 21 feb 2013, at 04:45, Michael Torrie wrote:
On 02/20/2013 12:44 AM, Steve Simmons wrote:
2. Qt isn't 'free' (depending on what you are going to be doing with it)
- read the licensing rules.
How
On Thu, Feb 21, 2013 at 8:20 PM, PythonAB wrote:
>
> On 21 feb 2013, at 04:45, Michael Torrie wrote:
>
>> On 02/20/2013 12:44 AM, Steve Simmons wrote:
>>> 2. Qt isn't 'free' (depending on what you are going to be doing with it)
>>> - read the licensing rules.
>>
>> How so? It's LGPL. You can't get
On 21 feb 2013, at 04:45, Michael Torrie wrote:
> On 02/20/2013 12:44 AM, Steve Simmons wrote:
>> 2. Qt isn't 'free' (depending on what you are going to be doing with it)
>> - read the licensing rules.
>
> How so? It's LGPL. You can't get much freer than that. Both in terms of
> code and devel
On 02/20/2013 12:44 AM, Steve Simmons wrote:
> 2. Qt isn't 'free' (depending on what you are going to be doing with it)
> - read the licensing rules.
How so? It's LGPL. You can't get much freer than that. Both in terms of
code and developer freedom, and proprietary freedom.
--
http://mail.pyth
Am 19.02.2013 23:19, schrieb Rex Macey:
I'm new to Python and only a hobbyist programmer.
A long time ago I used Microsoft's Visual Basic which had a nice (graphical)
facility for creating GUIs which was part of the development environment.
There are GUI builders, but unfortunately there's none
On 2/19/13 5:19 PM, Rex Macey wrote:
I see that there is TKinter, which is a scripting function to build GUIs. To be
clear, I'm looking for a graphical interface to build GUIs.
Tkinter is so easy to use to build GUI's that a GUI tool isn't needed.
Hardly any Tk or Tkinter developer uses anyth
You have to think about your window differently - think about what
you're putting where, rather than going visually "that looks about
right" - but the reward is that it'll look right no matter where you
run your app. As an added bonus, you don't need any sort of graphical
builder; you can just w
On Wed, Feb 20, 2013 at 11:09 PM, Laszlo Nagy wrote:
>
>> You have to think about your window differently - think about what
>> you're putting where, rather than going visually "that looks about
>> right" - but the reward is that it'll look right no matter where you
>> run your app. As an added bo
Hi Phil,
> > In Qt Designer (at least in 4.x), the default is a fixed layout, where
> > I have to position the widgets at precise pixel-positions and have to
> > define the size in pixels. And I cannot remove the default fixed layout
> > without modifying the .ui-file in a text editor!
>
> I'm so
On Wed, 20 Feb 2013 11:42:48 +0100, Roland Koebler
wrote:
> Hi,
>
>> > [q] In Qt, it's also possible to generate such flexible layouts. But
>> > it's unfortunately not the default way in Qt, and the Qt designer
only
>> > supports it rudimentarily, and in a much less obvious way. And Qt
does
>> >
Hi,
> > [q] In Qt, it's also possible to generate such flexible layouts. But
> > it's unfortunately not the default way in Qt, and the Qt designer only
> > supports it rudimentarily, and in a much less obvious way. And Qt does
> > not have such a "container"-concept, where many widgets (e.g. butto
Hi,
> I agree that on Linux GTK is pretty darn slick. I use it for all my
> little GUIs. But on Windows, GTK, particularly under python, isn't
> quite as easy to get running.
installing GTK+ 2.x should be easy, since there are all-in-one-installers
for windows on http://www.gtk.org (for GTK+) an
On Wed, Feb 20, 2013 at 8:34 PM, Roland Koebler wrote:
> Hi,
>
>> That way of building a window tends to produce programs that port
>> badly to other systems.
> hmm, I don't think so. I've build several applications in C + GTK/Glade and
> Python + GTK/Glade, which easily run on Linux and Windows w
On Wed, 20 Feb 2013 10:34:50 +0100, Roland Koebler
...
> [q] In Qt, it's also possible to generate such flexible layouts. But
> it's unfortunately not the default way in Qt, and the Qt designer only
> supports it rudimentarily, and in a much less obvious way. And Qt does
> not have such a "conta
Hi,
> That way of building a window tends to produce programs that port
> badly to other systems.
hmm, I don't think so. I've build several applications in C + GTK/Glade and
Python + GTK/Glade, which easily run on Linux and Windows without any GUI
changes.
> playing with Java applets introduced
>
On 19/02/2013 23:19, Rex Macey wrote:
I'm new to Python and only a hobbyist programmer. A long time ago I used
Microsoft's Visual Basic which had a nice (graphical) facility for creating
GUIs which was part of the development environment. I'm wondering if there's a
utility for Python to buil
On 02/19/2013 07:53 PM, Roland Koebler wrote:
> Hi,
>
>> I'm new to Python and only a hobbyist programmer. A long time ago
>> I used Microsoft's Visual Basic which had a nice (graphical)
>> facility for creating GUIs which was part of the development
>> environment. I'm wondering if there's a ut
Hi,
> I'm new to Python and only a hobbyist programmer. A long time ago I used
> Microsoft's Visual Basic which had a nice (graphical) facility for creating
> GUIs which was part of the development environment. I'm wondering if there's
> a utility for Python to build GUIs.
yes, there are seve
On 19/02/13 22:19, Rex Macey wrote:
I'm new to Python and only a hobbyist programmer. A long time ago I used
Microsoft's Visual Basic which had a nice (graphical) facility for creating
GUIs which was part of the development environment. I'm wondering if there's a
utility for Python to build
> I'm wondering if there's a utility for Python to build GUIs.
IIRC the Qt builder can generate Python code.
--
http://mail.python.org/mailman/listinfo/python-list
On 20/02/13 08:19, Rex Macey wrote:
I'm new to Python and only a hobbyist programmer. A long time ago I used
Microsoft's Visual Basic which had a nice (graphical) facility for creating
GUIs which was part of the development environment. I'm wondering if there's a
utility for Python to build
On Wed, Feb 20, 2013 at 9:19 AM, Rex Macey wrote:
> I'm new to Python and only a hobbyist programmer. A long time ago I used
> Microsoft's Visual Basic which had a nice (graphical) facility for creating
> GUIs which was part of the development environment. I'm wondering if there's
> a utility
On Tue, Feb 19, 2013 at 3:19 PM, Rex Macey wrote:
> I'm new to Python and only a hobbyist programmer. A long time ago I used
> Microsoft's Visual Basic which had a nice (graphical) facility for creating
> GUIs which was part of the development environment. I'm wondering if there's
> a utility
On 19/02/2013 22:19, Rex Macey wrote:
I'm new to Python and only a hobbyist programmer. A long time ago I used
Microsoft's Visual Basic which had a nice (graphical) facility for creating
GUIs which was part of the development environment. I'm wondering if there's a
utility for Python to buil
I'm new to Python and only a hobbyist programmer. A long time ago I used
Microsoft's Visual Basic which had a nice (graphical) facility for creating
GUIs which was part of the development environment. I'm wondering if there's a
utility for Python to build GUIs. I see that there is TKinter, wh
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