Poking around in the PyOpenGL tarball... I can see that the wrapper for the WGL pixel format function includes flags for rendering to a bitmap and for hardware acceleration... so maybe I could get hardware-accelerated off-screen rendering under win32.. but what about linux?
Matt Feinstein -- There is no virtue in believing something that can be proved to be true. -- http://mail.python.org/mailman/listinfo/python-list