On Thu, Aug 28, 2014 at 9:21 AM, Ethan Furman wrote:
> What's the value in ruling out less common words? I would think the more
> the merrier!
I think less common "words" are likely to actually not be words, just
misspellings of other words, and thus harder for the user to remember. More
cruft
On Fri, Aug 29, 2014 at 12:21 AM, Ethan Furman wrote:
> On 08/27/2014 08:32 PM, Chris Angelico wrote:
>>
>>
>> I'm not sure I understand how your 'common' value works, though. Does
>> the default 0.6 mean you take the 60% most common words? Those above
>> the 60th percentile of frequency? Somethin
On 08/27/2014 08:32 PM, Chris Angelico wrote:
I'm not sure I understand how your 'common' value works, though. Does
the default 0.6 mean you take the 60% most common words? Those above
the 60th percentile of frequency? Something else?
What's the value in ruling out less common words? I would
On Wed, Aug 27, 2014 at 11:28 PM, Skip Montanaro wrote:
> Hmmm... I realize now that I'm not seeing all messages, at least I don't
> think so. So much to learn about IMAP...
I peeked at the code for the SpamBayes IMAP filter. Holy smokes! I think
the IMAP RFC authors might have been sadists...
On Thu, Aug 28, 2014 at 12:08 AM, Chris Angelico wrote:
> Interesting. I suspect this may have issues, as you're doing these
> checks progressively; something that's common in the early posts will
> be weighted without regard to subsequent posts (you're requiring 100
> unique words before recordi
On Thu, Aug 28, 2014 at 2:28 PM, Skip Montanaro wrote:
>
> On Wed, Aug 27, 2014 at 10:32 PM, Chris Angelico wrote:
>>
>> I'm not sure I understand how your 'common' value works, though. Does
>> the default 0.6 mean you take the 60% most common words? Those above
>> the 60th percentile of frequenc
On Wed, Aug 27, 2014 at 10:32 PM, Chris Angelico wrote:
> I'm not sure I understand how your 'common' value works, though. Does
> the default 0.6 mean you take the 60% most common words? Those above
> the 60th percentile of frequency? Something else?
>
Yes, basically. A word has to pass the foll
On Thu, Aug 28, 2014 at 12:53 PM, Skip Montanaro wrote:
> On Wed, Aug 27, 2014 at 9:23 AM, Skip Montanaro wrote:
>>
>> I should have something to show the world in a day or two.
>
>
> Here's my first crack at it.
>
> https://github.com/smontanaro/polly
>
> Thanks to Chris for the idea and the nam
On Wed, Aug 27, 2014 at 9:23 AM, Skip Montanaro wrote:
> I should have something to show the world in a day or two.
Here's my first crack at it.
https://github.com/smontanaro/polly
Thanks to Chris for the idea and the name.
The README.md file should have enough to get started. Basically thou
On Tue, Aug 26, 2014 at 11:05 AM, Skip Montanaro wrote:
> I guess I could write a little program that listens to my incoming
> email via IMAP. I'll have to see what that generates. Lots of Python
> and bike references, no doubt.
I should have something to show the world in a day or two. I have a
Chris Angelico wrote:
And you wouldn't be generating passwords like
"videocard begat browser fetches", which just came up as I was playing
around now.
Arg! Video card makers are putting spyware in them now?!
--
Greg
--
https://mail.python.org/mailman/listinfo/python-list
On Wed, Aug 27, 2014 at 2:05 AM, Skip Montanaro wrote:
> On Tue, Aug 26, 2014 at 10:52 AM, Chris Angelico wrote:
>> Most of what Polly hears is fairly general chatter. There are a few
>> jargon terms like "metamagic" that are D&D-specific, but apart from
>> that, it's straight English.
>
> I gues
On Tue, Aug 26, 2014 at 10:52 AM, Chris Angelico wrote:
> Most of what Polly hears is fairly general chatter. There are a few
> jargon terms like "metamagic" that are D&D-specific, but apart from
> that, it's straight English.
I guess I could write a little program that listens to my incoming
ema
On Wed, Aug 27, 2014 at 1:48 AM, Skip Montanaro wrote:
> On Tue, Aug 26, 2014 at 9:02 AM, Chris Angelico wrote:
>> On my Dungeons & Dragons server, in the common room, I have a parrot
>> named Polly. She listens to everything people say,...
>
> Ah, okay. Nice approach. Not a D&D player, so I'll s
On Tue, Aug 26, 2014 at 9:02 AM, Chris Angelico wrote:
> On my Dungeons & Dragons server, in the common room, I have a parrot
> named Polly. She listens to everything people say,...
Ah, okay. Nice approach. Not a D&D player, so I'll stick with my
common words for now, until and unless I come up w
On Tue, Aug 26, 2014 at 11:28 PM, Skip Montanaro wrote:
> On Tue, Aug 26, 2014 at 1:16 AM, Chris Angelico wrote:
>> Currently, her full dictionary is 12759 words
>
> Chris,
>
> How did you come up with that list? I took the New Academic Word
> List[1] + the New General Service List[2] (sans dupli
On Tue, Aug 26, 2014 at 1:16 AM, Chris Angelico wrote:
> Currently, her full dictionary is 12759 words
Chris,
How did you come up with that list? I took the New Academic Word
List[1] + the New General Service List[2] (sans duplicates) and wound
up with 1646 words of length four through six. Did
On Tue, Aug 26, 2014 at 5:45 PM, Andrew Berg
wrote:
> On 2014.08.26 01:16, Chris Angelico wrote:
>> A huge THANK YOU to whoever set the rules for PyPI passwords! You're
>> allowed to go with a monocase password, as long as it's at least 16
>> characters in length. Finally, someone who recognizes X
On 2014.08.26 01:16, Chris Angelico wrote:
> A huge THANK YOU to whoever set the rules for PyPI passwords! You're
> allowed to go with a monocase password, as long as it's at least 16
> characters in length. Finally, someone who recognizes XKCD 936
> passwords!
>
> And yes, I generated an XKCD 936
A huge THANK YOU to whoever set the rules for PyPI passwords! You're
allowed to go with a monocase password, as long as it's at least 16
characters in length. Finally, someone who recognizes XKCD 936
passwords!
And yes, I generated an XKCD 936 password for the job. My parrot is
good at that... use
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