Fairly new to Python ... Is there a way to efficiently (different from my brute
force code shown below) to set up a game grid of buttons (ie with pygame)
responding to mouse clicks ? I would want to vary the size of the grid ...
Thanks
Brute force code:
from Tkinter import *
root =
First, you should be getting an error on
vars()[var] = Button(f3, text = 00, bg = white)
as vars() has not been declared and it does not appear to be valid Python
syntax. I don't see a reason to store a reference to the button since you
won't be modifying them. Also, you can not mix pack() and
On Thu, Jun 28, 2012 at 9:24 AM, David dwb...@gmail.com wrote:
First, you should be getting an error on
vars()[var] = Button(f3, text = 00, bg = white)
as vars() has not been declared and it does not appear to be valid Python
syntax.
It's valid syntax, but highly inadvisable. What it does is
On Thu, Jun 28, 2012 at 9:35 AM, Chris Angelico ros...@gmail.com wrote:
On Thu, Jun 28, 2012 at 9:24 AM, David dwb...@gmail.com wrote:
First, you should be getting an error on
vars()[var] = Button(f3, text = 00, bg = white)
as vars() has not been declared and it does not appear to be valid
On 27/06/2012 23:21, iconoclast011 wrote:
Fairly new to Python ... Is there a way to efficiently (different from my brute
force code shown below) to set up a game grid of buttons (ie with pygame)
responding to mouse clicks ? I would want to vary the size of the grid ...
[code snipped]
On Wed, 27 Jun 2012 16:24:30 -0700, David wrote:
First, you should be getting an error on
vars()[var] = Button(f3, text = 00, bg = white)
as vars() has not been declared
The Fine Manual says differently:
Python 2:
http://docs.python.org/library/functions.html#vars
Python 3:
On Jun 28, 8:21 am, iconoclast011 iconoclast...@gmail.com wrote:
Fairly new to Python ... Is there a way to efficiently (different from my
brute
force code shown below) to set up a game grid of buttons (ie with pygame)
responding to mouse clicks ? I would want to vary the size of the grid
On Wednesday, June 27, 2012 5:15:09 PM UTC-7, Steven D#39;Aprano wrote:
On Wed, 27 Jun 2012 16:24:30 -0700, David wrote:
First, you should be getting an error on
vars()[var] = Button(f3, text = 00, bg = white)
as vars() has not been declared
The Fine Manual says differently:
Python
On Jun 28, 12:15 pm, woo...@gmail.com wrote:
You assume too much IMHO. Vars() was not declared in
the code provided and I do not think that we should be
assuming that it is a function returning a dictionary instead
of an error.
http://docs.python.org/library/functions.html#vars
Do you have
In reply to alex23 who wrote the following:
On Jun 28, 12:15=A0pm, woo...@gmail.com wrote:
You assume too much IMHO. =A0Vars() was not declared in
the code provided and I do not think that we should be
assuming that it is a function returning a dictionary instead
of an error.
On Wed, 27 Jun 2012 19:43:07 -0700 (PDT), alex23 wuwe...@gmail.com
wrote:
There are two ways to help people: by trying to understand what
they're doing, or by submitting them to endless pedantry. Only one of
those is actually helpful.
Is it alright if I use that as a quote? Properly attributed,
On Jun 27, 5:21 pm, iconoclast011 iconoclast...@gmail.com wrote:
Fairly new to Python ... Is there a way to efficiently (different from my
brute
force code shown below) to set up a game grid of buttons (ie with pygame)
responding to mouse clicks ? I would want to vary the size of the grid
On Wed, 27 Jun 2012 19:15:54 -0700, woooee wrote:
as vars() has not been declared and it does not appear to be valid
Python syntax
You assume too much IMHO. Vars() was not declared in the code provided
and I do not think that we should be assuming that it is a function
returning a
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