I removed my previous post about this topic because I apparently have
pasted the wrong code. Sorry for the confusion and thanks for being
patient.

I am having problem to kill the following script completely. The script
basically does the following. The main thread creates a new thread,
which does a completely useless thing, and then starts excepting for a
connection via socket.

# start
import pickle
import signal
import simplejson
import socket
import sys
import threading
import time

counter = 0

class WorkerThread(threading.Thread):
        def run(self):
                global counter
                while True:
                        counter += 1
                        time.sleep(10)

worker_thread = WorkerThread()
worker_thread.start()

server = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
server.bind(('', 2727))
server.listen(2)

def cleanup(signal, frame):
        print "die now"
        worker_thread.join(1)
        server.shutdown(socket.SHUT_RDWR)
        sys.exit(0)
signal.signal(signal.SIGINT, cleanup)

while True:
        channel, details = server.accept()
        stats = { 'key': "value" }
        s = simplejson.dumps(stats)
        channel.send(s)
        channel.close()
# end

The way I can think of right now is to kill the script using Ctrl+C.
Hence, the signal handler in the code. However, the interpreter
complains:
$ python ex_server.py
die now
Traceback (most recent call last):
  File "ex_server.py", line 33, in ?
    channel, details = server.accept()
  File "/usr/lib/python2.4/socket.py", line 169, in accept
    sock, addr = self._sock.accept()
  File "ex_server.py", line 28, in cleanup
    server.shutdown(socket.SHUT_RDWR)
  File "<string>", line 1, in shutdown
socket.error: (128, 'Transport endpoint is not connected')

Does anybody know a better way to do this?

Thank you.

Buhi

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