Re: Xah's Edu Corner: Introduction to 3D Graphics Programing

2007-01-21 Thread Xah Lee
Xah Lee wrote in 2006-12-22: > Of Interest: > > Introduction to 3D Graphics Programing > http://xahlee.org/3d/index.html Folks, i have expanded my tutorial to several pages in the past nearly two months, and thank you very much for those who have given encouragement. I had plans to write pages th

Re: Xah's Edu Corner: Introduction to 3D Graphics Programing

2007-01-10 Thread John Ersatznom
[EMAIL PROTECTED] wrote: > And the core folks around the project are either science educators or > Python folks - there is little C++ expertise currently involved with > the project. > > The project is looking for help. > > Anyone willing to jump in should perhaps reply here or at: [snip address]

Re: Xah's Edu Corner: Introduction to 3D Graphics Programing

2007-01-09 Thread hg
Xah Lee wrote: > I don't know OpenGL, but i think it is a low-level crap, and have done > the industry huge irreparable damage the same way unix has. So you _are_ psychic ! is the end of the world be in 2007 ? -- http://mail.python.org/mailman/listinfo/python-list

Re: Xah's Edu Corner: Introduction to 3D Graphics Programing

2007-01-08 Thread ajsiegel
Xah Lee wrote: > Here's their license: > http://www.vpython.org/webdoc/visual/license.txt > > I read it wrong before. > Thanks for correction. > > This is superb! I'll be looking into vpython! > > Xah Of course it does what it does by resort to OpenGL and C++, so is part of the problem ;) I am l

Re: Xah's Edu Corner: Introduction to 3D Graphics Programing

2006-12-27 Thread Xah Lee
Here's their license: http://www.vpython.org/webdoc/visual/license.txt I read it wrong before. Thanks for correction. This is superb! I'll be looking into vpython! Xah Ravi Teja wrote: > Xah Lee wrote: > > > Regarding VisualPython... i saw a demo in 2002 by a professor > > friend. I think it i

Re: Xah's Edu Corner: Introduction to 3D Graphics Programing

2006-12-27 Thread Keith Keller
["Followup-To:" header set, but it's best not to followup at all.] On 2006-12-27, Raff <[EMAIL PROTECTED]> wrote: > Xah Lee wrote: >> I don't know OpenGL, but i think it is a low-level crap, and have done ^^^ >> the industry huge irreparable

Re: Xah's Edu Corner: Introduction to 3D Graphics Programing

2006-12-27 Thread Ravi Teja
Xah Lee wrote: > Regarding VisualPython... i saw a demo in 2002 by a professor > friend. I think it is good. Though, why is its licensing not GPL or > otherwise Open Source? That's kinda odd since Pyhton is. You are confusing VPython with Activestate's Visual Python IDE plugin for Visual Studio.

Re: Xah's Edu Corner: Introduction to 3D Graphics Programing

2006-12-27 Thread Raff
Xah Lee wrote: > Dear Jon Harrop, > > Thanks for the informative reply. > > I don't know OpenGL, but i think it is a low-level crap, and have done > the industry huge irreparable damage the same way unix has. OpenGL is low level, that's right, but it is not crap. OpenGL is hardware independent,

Re: Xah's Edu Corner: Introduction to 3D Graphics Programing

2006-12-27 Thread Xah Lee
Dear Jon Harrop, Thanks for the informative reply. I don't know OpenGL, but i think it is a low-level crap, and have done the industry huge irreparable damage the same way unix has. This wikipedia excerpt from http://en.wikipedia.org/wiki/QuickDraw_3D summarize my sentiment: «Most 3D toolkits c

Re: Xah's Edu Corner: Introduction to 3D Graphics Programing

2006-12-23 Thread J�rgen Exner
Boris Borcic wrote: > Xah Lee wrote: >> Of Interest: > > to which of comp.lang.perl.misc, comp.lang.python, comp.lang.lisp, > comp.lang.java.programmer, comp.lang.functional ? You must be new. Otherwise you would be familiar with this troll already. jue -- http://mail.python.org/mailman/listi

Re: Xah's Edu Corner: Introduction to 3D Graphics Programing

2006-12-23 Thread Jon Harrop
Xah Lee wrote: > Introduction to 3D Graphics Programing > http://xahlee.org/3d/index.html You will probably find it more rewarding to use a more modern graphics system, such as OpenGL or DirectX, with a suitable programming language rather than Mathematica's. I would recommend any of OCaml, F#, Ha

Re: Xah's Edu Corner: Introduction to 3D Graphics Programing

2006-12-23 Thread Boris Borcic
Xah Lee wrote: > Of Interest: to which of comp.lang.perl.misc, comp.lang.python, comp.lang.lisp, comp.lang.java.programmer, comp.lang.functional ? -- http://mail.python.org/mailman/listinfo/python-list

Xah's Edu Corner: Introduction to 3D Graphics Programing

2006-12-22 Thread Xah Lee
Of Interest: Introduction to 3D Graphics Programing http://xahlee.org/3d/index.html Currently, this introduction introduces you to the graphics format of Mathematica, and two Java Applet utilities that allows you to view them with live rotation in a web browser. Also, it includes a introductory t