On Friday 09 June 2006 00:40, warpcat wrote:
I've been scripting in Maya, via mel for years now. Recently learning
to Python, love it. Thing that's driving me nuts it the IDE. I'm
using PythonWin right now and trying to find something better, mainly
with this functionality:
In Maya's mel
Ten wrote:
If you get into emacs, it's worth the time invested. The learning curve's
alleged to be steep, but it isn't that bad, I use it and I'm as dumb as a
stump. It's a very good IDE for everyday use. :-)
Not to get into the classic emacs/vi/etc. argument, but from my
experience emacs
Check out the Wing IDE - www.wingware.com .
As part of it's general greatness it has a debug probe which lets you
execute code snippets on active data in mid-debug execution.
It doesn't have precisely what you are after... you can't (yet)
highlight code segments and say run this, please, but I
I'm not sure where you got pythonwin sucks from my text (none of
those words are there). Saying one aspect of a piece of software is
clunky to me (if that's what you're refering too?) or saying the
whole software sucks are pretty different IMO. All I stated is that
it's very different from how
warpcat wrote:
I'm not sure where you got pythonwin sucks from my text (none of
those words are there). Saying one aspect of a piece of software is
clunky to me (if that's what you're refering too?) or saying the
whole software sucks are pretty different IMO. All I stated is that
it's very
warpcat wrote:
I've been scripting in Maya, via mel for years now. Recently learning
to Python, love it. Thing that's driving me nuts it the IDE. I'm
using PythonWin right now and trying to find something better, mainly
with this functionality:
I'm not certain, but you could take a look at
warpcat wrote:
I've been scripting in Maya, via mel for years now. Recently learning
to Python, love it. Thing that's driving me nuts it the IDE. I'm
using PythonWin right now and trying to find something better, mainly
with this functionality:
In Maya's mel script editor window, it's
[Steve Holden]
| warpcat wrote:
| In Maya's mel script editor window, it's split into two sections.
| Bottom window you can enter commands (where your script lives), top
| window gives results. The thing I'm really used to is
| highlighting X#
| of lines in the bottom window (little
warpcat wrote:
I've been scripting in Maya, via mel for years now. Recently learning
to Python, love it. Thing that's driving me nuts it the IDE.
http://wiki.python.org/moin/IntegratedDevelopmentEnvironments
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On Thu, 08 Jun 2006 16:40:48 -0700
warpcat [EMAIL PROTECTED] wrote:
# I'm using PythonWin right now and trying to find something better,
# mainly with this functionality:
*Assuming* I understood your description correctly, python-mode in
Emacs does what you want. Emacs is hardly a substitute for
I've been scripting in Maya, via mel for years now. Recently learning
to Python, love it. Thing that's driving me nuts it the IDE. I'm
using PythonWin right now and trying to find something better, mainly
with this functionality:
In Maya's mel script editor window, it's split into two
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