In message <[EMAIL PROTECTED]>, neil wrote:
> The scene is very large requiring me to use a 3gb switch enabled version
> of Blender and of course boot into a 3gb XP.
Why not just use a proper 64-bit OS? Since Blender is also open-source,
there's no requirement that you be hobbled by Dimdows.
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neil wrote:
> I see python is not really there for 64 bit yet but most of the people
I think you mean "Windows is not really there for 64 bit yet".
Python works well on real 64 bit operating system. Blender
does too I presume.
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Since I was last here I found someone who is willing to do a 3gb python
build for me who builds Blender as well.
I am pretty sure python is just not recognising the extra space.
Apparently there is a python module used in the 3gb Blender build I have
that may be contributing too although the scr
thanks for your interest
...well I am quoting what it says -
it gives me some recent lines executed in the console window and then
'memerror'
possibly Blenders python API is slightly different from python itself
I see there is a python exception MemoryError...
most likely this is the equivalent an
> This is where python gives 'memerror'. Although the space is there it wont
> use it.
It's still not clear to me. Please be as precise and literal as you can
when reporting error messages. I very much doubt that Python outputs
memerror
at some point to the terminal; the string 'memerror' does
no sir nothing spectacular like that,
I'll explain further -
The .blend file I have is 550mb
It originates from 13,000+ meshes imported from Solidworks ( 3d CAD program)
of a piece of machinery. A python script was used for this purpose -it also
performed some other tasks on the meshes like match
On Sat, 29 Sep 2007 18:10:22 +1200, neil wrote:
> why?
An error traceback or any other information might help us understand the
problem. Even if you think you know what the issue is--and you didn't
seem 100% certain--an example would help other people understand the
issue better.
> I am aski
> The code runs successfully in lesser missions it just wont run in the extra
> memory available when I try to run it along with my other programs in a 3gb
> space.
Still, it would be helpful if you explained how "wont run" manifests:
does it fail to start, does it give you an exception, does it
why?
I am asking if any one knows of a 3gb python build.
The code runs successfully in lesser missions it just wont run in the extra
memory available when I try to run it along with my other programs in a 3gb
space.
thanks for your reply though
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neil wrote:
> Hello group,
>
> I have a question I hope someone knowledgeable here might assist me with :o)
>
> I am working on a python exporter to get a scene out of Blender and into a
> renderer called Indigo. I hope you at least have heard of open source
> Blender..
> The scene is very larg
Hello group,
I have a question I hope someone knowledgeable here might assist me with :o)
I am working on a python exporter to get a scene out of Blender and into a
renderer called Indigo. I hope you at least have heard of open source
Blender..
The scene is very large requiring me to use a 3gb
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