Re: wxPython newbie question, creating "mega widgets" , and DnD

2005-11-10 Thread Max Erickson
"[EMAIL PROTECTED]" <[EMAIL PROTECTED]> wrote in news:[EMAIL PROTECTED]: > A side question - why is their a EVT_LIST_BEGIN_DRAG but no > EVT_LIST_END_DRAG, unlike tree's which have BEGIN and END? I > need a draggable list box, and would prefer to not handle low > level mouse events. My intuitio

Re: wxPython newbie question, creating "mega widgets" , and DnD

2005-11-10 Thread Lonnie Princehouse
Yes, wx.Panel. > A side question - why is their a EVT_LIST_BEGIN_DRAG but no > EVT_LIST_END_DRAG, unlike tree's which have BEGIN and END? I need a > draggable list box, and would prefer to not handle low level mouse > events. Dunno. There is an EVT_LIST_COL_END_DRAG, though, maybe that will hel

Re: wxPython newbie question, creating "mega widgets" , and DnD

2005-11-10 Thread Chris Cioffi
On 10 Nov 2005 07:19:30 -0800, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > I've made the switch from tKinter to wxPython. I'm slowly trying to > learn it, but I had a question - what is the appropriate object to > subclass to create a "mega widget" ie A listbox with it's add/delete > buttons a

wxPython newbie question, creating "mega widgets" , and DnD

2005-11-10 Thread [EMAIL PROTECTED]
I've made the switch from tKinter to wxPython. I'm slowly trying to learn it, but I had a question - what is the appropriate object to subclass to create a "mega widget" ie A listbox with it's add/delete buttons already built in? wxPanel seems a possibility - any thoughts? A side question - why