[python-win32] win32gui.GetCursorInfo: TypeError: function takes no arguments

2011-10-27 Thread Anton Kurbatov
May you help me, pls... I am using win7 ultimate. Installed version of python 2.5.1.1. (ActivePython with pywin32) I get the following msg: import win32gui print win32gui.GetCursorInfo() Traceback (most recent call last): File stdin, line 1, in module TypeError: function takes no arguments

[python-win32] printing image in colour?

2011-10-27 Thread Meldert Pehr
Hi! I'm testing Tims script from this site: http://timgolden.me.uk/python/win32_how_do_i/print.html to print a test image, and it works however, it is in greyscale Does anyone know how to print the test-image in colour? Brgds - Pehr Meldert

Re: [python-win32] Restart/re-run a thread

2011-10-27 Thread geoff
The python docs are pretty clear that there is no way to external stop a thread and this was a design decision. Typically, I have used a threading.Event to control the actions of the worker threads from a loop in the main program. Setup each worker thread as a loop using the event.wait() method

Re: [python-win32] Restart/re-run a thread

2011-10-27 Thread Ben Timby
Jacob, What you are looking at is called a thread pool. The simple case you have now is that you start a thread whenever there is work to do (playing a sound). The thread does this work, then exits. A thread pool means you have a set number of threads idling and receiving work via a queue. When

Re: [python-win32] Restart/re-run a thread

2011-10-27 Thread Jacob Kruger
Thanks. What have also found that seems nice/usable enough is to sort of implement a class that inherits from threading.Thread, and then it runs the class's functionality in the threaded background, and you can define other functions and variables to check state if you want to - something like

Re: [python-win32] Restart/re-run a thread

2011-10-27 Thread Jacob Kruger
Thanks. winsound.PlaySound(file.wav, winsound.SND_ASYNC) Does handle it asynchronously, but, yes, thanks for complete example. Am in any case still trying to find/get hold of a sound library of some sort that will do a bit more, like I want it to, and one called pyaudiere works fine on my

Re: [python-win32] Restart/re-run a thread

2011-10-27 Thread Jacob Kruger
Will check it out, but will also just say that a few of the game libraries I have looked at already are of no interest to me, since they produce inaccessible output/interfaces, but, will look into them a bit more for sound output...:) Have also gotten hold of another, sort of TTS module/wrapper

[python-win32] Ok, reinstalled complete win32 set of packages/modules and now all sound/interface elements seem to be working on this windows7 64bit machine

2011-10-27 Thread Jacob Kruger
I installed in effectively the following order - dunno why before I seemed to need to install specifically the amr64bit installations, but anyway - what it now means is both pyaudiere and sound_lib sort of 3D sound packages will now work on this machine, under python27 32bit installation: