Hi there! As I stated towards the end of my message, I tried that, and it
still didn't work. :(
-Original Message-
From: kurian os ™ ®കോപ്പിയടിച്ചാ ല്©ഗോതമ്പുണ്ട!
Date: Sat, 21 Feb 2009 02:02:27
To:
Subject: [Maya-Python Club:1770] Re: ..:: Maya Mail ::..
Hi Jas
I forgot to tell
Hi there!
As I stated towards the end, I tried that, and it still didn't work. :(
-Original Message-
From: kurian os ™ ®കോപ്പിയടിച്ചാ ല്©ഗോതമ്പുണ്ട!
Date: Sat, 21 Feb 2009 02:02:27
To:
Subject: [Maya-Python Club:1770] Re: ..:: Maya Mail ::..
Hi Jas
I forgot to tell about this
in sc
Hi Jas
I forgot to tell about this
in script you can find
#if your using a auth based server please enable next line else leave it as
commented
#smtp.login(smtpServer,smtpPort)
i commented this for our purpose coz we are not using a auth session .. so
you should uncomment this line
i hope this
Looks really cool, and is informative - something I've wanted to get a
handle on for a while is email sent directly from Maya for better user
support. Building up an error log alongside errors themselves,
sending history contents, etc, allowing people to just have a "help
beacon" that takes care
Everytime I import pymel in Maya 8.5sp1, I have the following msg:
---
# Traceback (most recent call last):
# File "/opt/lib/python2.4/logging/__init__.py", line 740, in emit
# File "/opt/lib/python2.4/logging/__init__.py", line 718, in flush
# AttributeError: 'maya.Output
Just like you've got a hitPoint pointer to get info back about that,
you'll need to set one up for hitRayParam - which tells you the
distance from start to hit. (Right now you're sending it None)
Now, when you kick the whole thing off, have a variable that
represents "minimum distance", and set
Hello all,
I ve got quite far with my script now and with the 2 locators named
start and finish, you can detect first intersection with any meshs
within the scene, the face hit, and the normals of the face. My
problem is as follows.
suppose you have 2 meshs in the firing line, it will repor
Trying to have better error checking for a custom Maya API Command:If you messed the argument types in a Python command from Maya.cmds it tells you what is wrong.For example:cmds.xform('nurbsSphere1', t=('spam','spam',1) )Results:# TypeError: Invalid arguments for flag 't'. Expected ( distance, d
Quick noobish question! If I have a string attribute, how do I access
it's data in my compute function.
This is how I set it up: (tell me if this is wrong)
nTAttr = OpenMaya.MFnTypedAttribute()
#filename
nTAttr = OpenMaya.MFnTypedAttribute()
readBandedImageNode.filename = nTAttr.create( "filena
i think free mind is good.
http://freemind.sourceforge.net/wiki/index.php/Download
as good as mind manager
On Tue, Feb 17, 2009 at 9:52 PM, Steve Wart wrote:
> Inkscape is great
>
>
> On Tue, Feb 17, 2009 at 5:51 AM, barakooda wrote:
>
>>
>> Thanx
>>
>>
>
> >
>
--
regards,
lala
--~--~--
Hi Guys
I just done a new python script for Maya .. send mails from Maya .
There is 3 options
1 : You can compose normal mail inside Maya and you can send to others
2 : If you want to send your details to someone there is option
3 : You can setup your mail server details
Other Features :
Yo
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