https://github.com/PixarAnimationStudios/OpenSubdiv
It looks very interesting. Pixar mentioned it's compatible for windows too,
I'm wondering how I can compile it? I barely know anything about compiling
on Windows.
Here's the Siggraph presentation
http://www.youtube.com/watch?v=Y-3L9BOTEtw&featur
I haven't tried this, but I thought Visual Studio could read Makefiles and
build project files from them. That'd be a good start.
"There are no dumb questions" - Carl Sagan.
On Aug 12, 2012, at 6:25 AM, Panupat Chongstitwattana
wrote:
> https://github.com/PixarAnimationStudios/OpenSubdiv
>
>
The project uses cmake which can be used to generate Visual Studio projects.
On Sun, Aug 12, 2012 at 7:07 AM, Ravi Jagannadhan wrote:
> I haven't tried this, but I thought Visual Studio could read Makefiles and
> build project files from them. That'd be a good start.
>
> "There are no dumb quest
Something basic I'm sure, and yet...
We embed an outliner in another panel, and some cool buttons and stuff.
Work great, but if we go file->new, the outliner disappears, leaving an
ugly blank panel.
Its not a big deal to close the panel and make a new one, but was wondering
is there a better w
The best solution that I found for this problem is to create a scriptJob
that would recreate the panel automatically when the
'*NewSceneOpened'*event occurs
On Mon, Aug 13, 2012 at 2:58 PM, matt wrote:
> Something basic I'm sure, and yet...
>
> We embed an outliner in another panel, and some coo
Could you listen for a file -> new callback via the API and construct your UI
that way?
"There are no dumb questions" - Carl Sagan.
On Aug 12, 2012, at 9:58 PM, matt wrote:
> Something basic I'm sure, and yet...
>
> We embed an outliner in another panel, and some cool buttons and stuff. Work